Undefined symbols for architecture error when deployment target is 7.0

给你一囗甜甜゛ 提交于 2019-11-29 02:28:37

问题


I am using third party frameworks in my native iOS application (bunch of .a libraries). My application is developed with XCode 5 base SDK 7.0.

The libraries compile and link fine when the deployment target is 6.1 (library and header search paths are good). However, when I change the deployment target to be 7.0, I get the following linker error:

Undefined symbols for architecture i386:
  "std::string::find_last_of(char const*, unsigned long) const", referenced from:
      GetExecutionDir(ECTemplateString<char>&, char*, bool) in myLibrary.a(moPlatForm.o)
  "std::string::find(char const*, unsigned long) const", referenced from:
      ParseLog(std::string const&, unsigned int&, CmoDateTime&, int&, std::string&) in myLibrary.a(AppLog.o)
  "std::string::size() const", referenced from:
      mo::CmoParam::WriteToStream(void*, mo::STREAM_STATE*) in myLibrary.a(moParams.o)
  "std::string::c_str() const", referenced from:
      GetExecutionDir(ECTemplateString<char>&, char*, bool) in myLibrary.a(moPlatForm.o)
      CMocaFileTransfer::UpdateParamsForGetTraceFiles(mo::CmoParamList&, long) in myLibrary.a(RobieFileTransfer.o)
      CMocaFileTransfer::AddTraceFileForUpload(std::string const&, std::string const&) in myLibrary.a(RobieFileTransfer.o)
      CMocaFileTransfer::CreateParamsForSendTraceFiles(mo::CmoObject&) in myLibrary.a(RobieFileTransfer.o)
      mo::CmoParam::WriteToStream(void*, mo::STREAM_STATE*) in myLibrary.a(moParams.o)
      ParseLog(std::string const&, unsigned int&, CmoDateTime&, int&, std::string&) in myLibrary.a(AppLog.o)
      CAppLog::LogExists(unsigned int) in myLibrary.a(AppLog.o)
      ...

Libraries are a bit old, I am not sure if there is a compatibility issue. I am not planning to support iOS 6 so I need to set the deployment target as 7.0. Any kind of help/direction would be great.


回答1:


for me, including the 'stdc++.6.0.9.dylib' instead of 'stdc++.dylib' into the dependencies resolved the linker errors too




回答2:


It turns out that if XCode can't find any C++ files in the project, then it assumes that libstd++ is not required. So, you have to manually add a C++ file to the project (an empty .mm file would be enough). That is the solution.

All the credits go to this answer in this Stackoverflow thread.




回答3:


It looks as if myLibrary.a was built with calls to C++ code and used libstdc++ as its C++ standard library. Your application project probably specifies libc++ instead, perhaps as the compiler default.

Try switching back to libstdc++ and see if the errors go away (or change, at least). Your eventual solution is likely to be a library that's built against the new standard library.



来源:https://stackoverflow.com/questions/19271856/undefined-symbols-for-architecture-error-when-deployment-target-is-7-0

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