How I can mutate a struct's field from a method?

蓝咒 提交于 2019-11-29 00:52:28
Vladimir Matveev

You need to use &mut self instead of &self and make the p variable mutable:

struct Point {
    x: i32,
    y: i32,
}

impl Point {
    fn up(&mut self) {
        // ^^^ Here
        self.y += 1;
    }
}

fn main() {
    let mut p = Point { x: 0, y: 0 };
    //  ^^^ And here
    p.up();
}

In Rust, mutability is inherited: the owner of the data decides if the value is mutable or not. References, however, do not imply ownership and hence they can be immutable or mutable themselves. You should read the official book which explains all of these basic concepts.

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