Javascript wait() function [closed]

匆匆过客 提交于 2019-11-28 23:30:15

Javascript isn't threaded, so a "wait" would freeze the entire page (and probably cause the browser to stop running the script entirely).

To specifically address your problem, you should remove the brackets after donothing in your setTimeout call, and make waitsecs a number not a string:

console.log('before');
setTimeout(donothing,500); // run donothing after 0.5 seconds
console.log('after');

But that won't stop execution; "after" will be logged before your function runs.

To wait properly, you can use anonymous functions:

console.log('before');
setTimeout(function(){
    console.log('after');
},500);

All your variables will still be there in the "after" section. You shouldn't chain these - if you find yourself needing to, you need to look at how you're structuring the program. Also you may want to use setInterval / clearInterval if it needs to loop.

You shouldn't edit it, you should completely scrap it.

Any attempt to make execution stop for a certain amount of time will lock up the browser and switch it to a Not Responding state. The only thing you can do is use setTimeout correctly.

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