cannot convert parameter 1 from 'char *' to 'LPCWSTR'

 ̄綄美尐妖づ 提交于 2019-11-28 23:17:12

You're compiling your application with Character-Set set to UNICODE (Project Settings -> Configuration Options -> General). Windows header files use #defines to "map" function names to either nameA (for multi-byte strings) or nameW (for unicode strings).

That means somewhere in a header file there will be a #define like this

#define auxDIBImageLoad auxDIBImageLoadW

So you're not actually calling auxDIBImageLoad (there is no function with that name), you're calling auxDIBImageLoadW. And auxDIBImageLoadW expects a unicode string (wchar_t const*). You're passing a multi-byte string (char const*).

You can do one of the following

  • change your project to use multi-byte character set (-> project settings)
  • explicitly call the multi-byte version of the function by replacing auxDIBImageLoad with auxDIBImageLoadA
  • change your LoadBMP function to accept a unicode string itself
  • convert the string to unicode inside LoadBMP

I'd recommend either changing LoadBMP to accept a unicode string itself or calling auxDIBImageLoadA directly (in that order). Changing the project settings might be OK if it doesn't break a lot of other code. I would not suggest converting the string though, since it's unnecessary. Calling auxDIBImageLoadA directly is far easier, and the result is the same.

You have a few options:

  • Change the 'character set' option in your project settings from 'Unicode' to 'Not Set'
  • Call auxDIBImageLoadA instead of auxDIBImageLoad
  • Change Filename's type from char* to wchar_t*
  • Use std::mbstowcs to convert Filename from a char* to a wchar_t*

Looks like your trying to use two different character sets. 'char ' is the typical ANSI and LPCWSTR is the wide character (i.e. unicode). If you would like to use char change the 'Character Set' property in your project setting to 'No Set'.

Try using MultiByteToWideChar() the following way:

void main(int argc, char* argv[])
{
 ...
 wchar_t filename[4096] = {0};
 MultiByteToWideChar(0, 0, argv[1], strlen(argv[1]), filename, strlen(argv[1]));

 // RenderFile() requires LPCWSTR (or wchar_t*, respectively)
 hr = pGraph->RenderFile(filename, NULL);
 ...
}

Convert the character array to a LPCWSTR. You can see this in the 2nd guys post here

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