Is there a robust C++ implementation of the Bentley-Ottmann algorithm?

折月煮酒 提交于 2019-11-28 21:24:49
Bart Kiers

CGAL has something in there with the same complexity as Bentley-Ottmann, O((n + k)*log(n)) where n is the number of segments and k is the number of intersections (not sure which algorithm they used):

//! \file examples/Arrangement_on_surface_2/sweep_line.cpp
// Computing intersection points among curves using the sweep line.

#include <CGAL/Cartesian.h>
#include <CGAL/MP_Float.h>
#include <CGAL/Quotient.h>
#include <CGAL/Arr_segment_traits_2.h>
#include <CGAL/Sweep_line_2_algorithms.h>
#include <list>

typedef CGAL::Quotient<CGAL::MP_Float>                  NT;
typedef CGAL::Cartesian<NT>                             Kernel;
typedef Kernel::Point_2                                 Point_2;
typedef CGAL::Arr_segment_traits_2<Kernel>              Traits_2;
typedef Traits_2::Curve_2                               Segment_2;

int main()
{
  // Construct the input segments.
  Segment_2 segments[] = {Segment_2 (Point_2 (1, 5), Point_2 (8, 5)),
                          Segment_2 (Point_2 (1, 1), Point_2 (8, 8)),
                          Segment_2 (Point_2 (3, 1), Point_2 (3, 8)),
                          Segment_2 (Point_2 (8, 5), Point_2 (8, 8))};

  // Compute all intersection points.
  std::list<Point_2>     pts;

  CGAL::compute_intersection_points (segments, segments + 4,
                                     std::back_inserter (pts));

  // Print the result.
  std::cout << "Found " << pts.size() << " intersection points: " << std::endl; 
  std::copy (pts.begin(), pts.end(),
             std::ostream_iterator<Point_2>(std::cout, "\n"));

  // Compute the non-intersecting sub-segments induced by the input segments.
  std::list<Segment_2>   sub_segs;

  CGAL::compute_subcurves(segments, segments + 4, std::back_inserter(sub_segs));

  std::cout << "Found " << sub_segs.size()
            << " interior-disjoint sub-segments." << std::endl;

  CGAL_assertion (CGAL::do_curves_intersect (segments, segments + 4));

  return 0;
}

http://doc.cgal.org/latest/Sweep_line_2/index.html

George Profenza

CGAL has an implementation of the Bently-Ottmann algorithm. You can find more about it in the 2D Sweep Line of Planar Curves section in the manual.

StarShine

http://geomalgorithms.com/a09-_intersect-3.html has a discussion of the Bentley-Ottmann and Shamos-Hoey algorithms and their relationship. It ends with a C++ implementation based on binary trees. Interesting reference material if you do not want to link to CGAL or boost.

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!