Cannot verify client 3000

不问归期 提交于 2019-11-28 20:59:25

For my case,I got this error after selecting "Generic iOS Device" when archiving, however i plugged in my iPhone and selected it, then archived, I got no errors this time.(I also cleaned both Shift+cmd+k and Shift+alt+cmd+k before archiving)

I encountered the same issue the first time I tried to submit to app store with the target on my device.

What worked for me:
I retried a couple of minutes later without changing a thing and everything went smooth.

This is temporary apple server bug. Try it again OR Retry after some time it will fix the problem. Thanks

There is no need to reinstall Xcode. Just wait a few minutes and try again and it will work.

I tried :

  • waiting days,
  • restarting,
  • deleting the developer account in preferences,
  • submitting archives from a connected device,
  • submitting archives from a iOS generic device.

Nothing worked.

I needed to:

  • create an archive (it was from a connected device),
  • in the organiser window select the export button (on the right hand side underneath the "Upload to App Store" button.
  • Select that the export is for app store distribution.
  • Wait.
  • Take a note of the location the .ipa file is saved to.
  • Go back to Xcode, then select the menu item Xcode > Open Developer Tool > Application Loader.
  • Select Deliver Your App, and select choose.
  • Navigate to your .ipa file noted above.
  • Select next, wait, next, check for any error message, send.

Hope this helps someone.

I got this error while uploading my distribution archive to App Store with selecting Distribution provisioning profile scheme -> Product -> Archive -> Upload to App Store. The error is based on I chose my real iphone device in Xcode by mistake. You need to choose "Generic iOS Device" and repeat same steps as I mentioned before.

You have to plug in your iPhone to your Mac and try to upload to AppStore again.

For some reason, validating the archive before uploading fixed the issue for me.

With Xcode 7.1, I could only make a successful build without bitcode. Try it out if everything else fails.

I resolved this by exporting ("export" in xcode archive organizer -> "to iOS App Store") and using the Application Loader instead of xcode to submit.

It is recurring. Seems to me like an internal error with apples identification service or so.

My definite solution: Get yourself a cup of tea and try it again.

You can, of course, do some voodoo or change the target device or something, but re-trying after a while will do.

I have the same issue. I did the below steps: Step 1: Select Code Signing Identity for "Release" Step 2 : Select Distribution profile

I tried to use Application Loader instead and it worked well. Maybe that helps

I've been having this problem since Xcode 7.1 (for more than a month). I did everything I could trying to solve this: restart Xcode, clean project, clean build folder, build with a device connected, reinstall Xcode multiple times, even formatting the whole disk and starting from scratch. None of this worked.

During this time my colleague was always able to upload the very same builds to App Store without any problem.

Curiously, what solved this problem for me was disconnecting my non-Apple wireless mouse.

I found this out when I tried to submit an app from my home computer and got the same error. I disconnected the mouse dongle, tried again and it went through.

I've verified this three times both on my home (MacBook Pro 2013) and work computer (Mac Mini 2014).

This leads me to believe that during the app submission process Apple may check if your environment is purely made by Apple or not, and may block your submission based on that. This would explain the "Cannot verify client" message.

This one worked for me:

  1. Delete the Archive that failed during upload.
  2. Clean the solution.
  3. Rebuild the solution.
  4. Archive the it.
  5. Go to Xcode's Organizer, then Validate (this should be 'Successful').
  6. Upload the build.
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