why self.locationManager stopUpdatingLocation doesn't stop location update

牧云@^-^@ 提交于 2019-11-28 10:44:20

The opposite of startMonitoringSignificantLocationChanges is not stopUpdatingLocation, it is stopMonitoringSignificantLocationChanges.

You probably want to replace startMonitoringSignificantLocationChanges with startUpdatingLocation for the sake of more regular updates, unless you have a specific reason for monitoring only for significant location changes.

Check out the CLLocation documentation for further detail.

I too just experienced the same problem as Canopus. It appears that even if stopUpdatingLocation is called the navigation pointer still resides on the status bar if I have showUserLocation enabled. Perhaps this is a bug? It may be as I am running and testing with iOS 4.2.1 and this issue may have been fixed in a later SDK.

I would think that if stopUserLocation is called it would also stop showing the user location since the view I am using it in has already disappeared and is subsequently deallocated.

It appears that you must set showUserLocation to NO before stopping user location updates.

Anyway, in my viewDidLoad method I have the following code:

self.mapView.showsUserLocation = YES;

More code...

- (void)viewWillDisappear:(BOOL)animated
{    
    if (locationManager)
    {
        mapView.showsUserLocation = NO;
        [locationManager stopUpdatingLocation];
    }

    [super viewWillDisappear:animated];
}

- (void)dealloc
{
    if (locationManager)
    {
        [locationManager release];
        locationManager = nil;
    }

    (other code)
}

I solved this setting nil to locationManager property after delegate

- (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation
{
    // Your code getting coordinates 
    //Here set nil
    locationManager = nil;

}

Swift:

Your map AND location manager both need to be stopped:

override func viewWillDisappear(_ animated: Bool) {
        super.viewWillDisappear(animated)
        locationManager.stopMonitoringSignificantLocationChanges()            
        locationManager.stopUpdatingLocation()
        mapView.showsUserLocation = false

    }

You can debug/check location services usage right there in Xcode, in the debug navigator under Energy Impact.

My app requests "always" auth. Only a certain feature within the app requires that. If the user turns that feature off then on app close we can stop location updates (with the goal of saving battery and removing the location icon from the status bar). I too thought stopping was not working because after app close the location icon in the status bar was still there even though my app was the only app running on my phone with location access and "on app close" I just told it to stop updating locations.

For me the solution was to be a bit more patient and then I realized that it takes iOS about 10-15 seconds to turn off location hardware and update the status bar. I didn't have to nil out my location manager or anything special, just stopped updates on app close, waited 15 seconds, and observed iOS remove the location icon from the status bar. Hope this helps somebody out there!

I was working with CLLocationManager in Swift and I think is relevant to the either Swift or Objective-C but, I just created a boolean which I update to true whenever I have received the location update. Since in my case I just need it once on launch.. Example,

// my boolean to stop location updates
var alreadyUpdatedLocation = Bool()

Also, in my case I have created a helper function that whenever I get the data/location of the user, I just call my own stopUpdatingLocation like this,

// helper function to stop updates
func stopUpdationgLocation() {

    // since I received my data within a block, I don't want to just return whenever it wants to :)    
    dispatch_async(dispatch_get_main_queue()) {

        // the building stop updating location function call
        self.locationManager.stopUpdatingLocation()

        // my own trick to avoid keep getting updates
        self.alreadyUpdatedLocation = true

    }
}

Then, where ever you use the location updates that you have received, you could do this...

// avoiding multiple calls after I have received user location
if(self.alreadyUpdatedLocation) {
        return
}

I hope it helps!

Kiran K

try this..

    if ([CLLocationManager significantLocationChangeMonitoringAvailable])
            {
                [self.locationManager startMonitoringSignificantLocationChanges];


            }

 [[self locationManager] stopUpdatingLocation];

If you are using the GoogleMaps SDK for iOS, I found that if you call

locationManager.stopUpdatingLocation() 

and still have

mapView.isMyLocationEnabled = true

then the gps icon remains.

What I chose to do is initially show the user's location on the map and then turn it off after 8 seconds. This worked for me using the GoogleMaps SDK. I added this in ViewDidLoad:

DispatchQueue.main.asyncAfter(deadline: .now() + 8.0, execute: {
            self.locationManager.stopUpdatingLocation()
            self.mapView.isMyLocationEnabled = false
        }) 

You could put the same code in viewWillDisappear if you prefer to not have the gps icon in the status bar when you segue to another view.

Problem: In my case I use both startMonitoringSignificantLocationChanges and startUpdatingLocation. Even after stopping the location through locationManager.stopMonitoringSignificantLocationChanges() & locationManager.stopUpdatingLocation(). My location is getting called continuously.

Solution: 1. Check whether you have invalidated the timers. 2. Initialize locationManager.delegate = nil.

These will surely solve your problem.

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