How to check a DLL if a function exists?

被刻印的时光 ゝ 提交于 2019-11-28 10:23:47

If you are in control of the DLLs and you don't want to load them in order to check capability, then you could use the version resource to indicate capability. This would require the host app to have knowledge of what was the minimum supported version for each optional DLL feature. You can read the version resource cheaply without loading the DLL.

It is perfectly possible, and rather simple, to obtain the list of functions exported by a DLL with loading it into your process with LoadLibrary. The dbghelp.dll system library provides services to do that. However, I suspect that is overkill for your situation.

If it is not a problem to load and unload the DLL then GetProcAddress is probably the preferred solution. If there is some reason why you need to avoid loading the DLL in order to check capability, use the version resource to infer capability. If you need to do this with legacy DLLs that do not have a meaningful version resource then use dbghelp.dll to find the exported functions.


For the sake of completeness, here is some code to read all the exported symbols from a DLL, without loading it with LoadLibrary.

type
  PIMAGE_NT_HEADERS = ^IMAGE_NT_HEADERS;
  PIMAGE_EXPORT_DIRECTORY = ^IMAGE_EXPORT_DIRECTORY;

function ImageNtHeader(Base: Pointer): PIMAGE_NT_HEADERS; stdcall; external 'dbghelp.dll';
function ImageRvaToVa(NtHeaders: Pointer; Base: Pointer; Rva: ULONG; LastRvaSection: Pointer): Pointer; stdcall; external 'dbghelp.dll';

procedure ImageExportedFunctionNames(const ImageName: string; NamesList: TStrings);
var
  i: Integer;
  FileHandle: THandle;
  ImageHandle: THandle;
  ImagePointer: Pointer;
  Header: PIMAGE_NT_HEADERS;
  ExportTable: PIMAGE_EXPORT_DIRECTORY;
  NamesPointer: Pointer;
  Names: PAnsiChar;
  NamesDataLeft: Integer;
begin
  //NOTE: our policy in this procedure is to exit upon any failure and return an empty list

  NamesList.Clear;

  FileHandle := CreateFile(
    PChar(ImageName),
    GENERIC_READ,
    FILE_SHARE_READ,
    nil,
    OPEN_EXISTING,
    FILE_ATTRIBUTE_NORMAL,
    0
  );
  if FileHandle=INVALID_HANDLE_VALUE then begin
    exit;
  end;
  Try
    ImageHandle := CreateFileMapping(FileHandle, nil, PAGE_READONLY, 0, 0, nil);
    if ImageHandle=0 then begin
      exit;
    end;
    Try
      ImagePointer := MapViewOfFile(ImageHandle, FILE_MAP_READ, 0, 0, 0);
      if not Assigned(ImagePointer) then begin
        exit;
      end;

      Try
        Header := ImageNtHeader(ImagePointer);
        if not Assigned(Header) then begin
          exit;
        end;
        if Header.Signature<>$00004550 then begin // "PE\0\0" as a DWORD.
          exit;
        end;

        ExportTable := ImageRvaToVa(Header, ImagePointer, Header.OptionalHeader.DataDirectory[0].VirtualAddress, nil);
        if not Assigned(ExportTable) then begin
          exit;
        end;

        NamesPointer := ImageRvaToVa(Header, ImagePointer, Cardinal(ExportTable.AddressOfNames), nil);
        if not Assigned(NamesPointer) then begin
          exit;
        end;
        Names := ImageRvaToVa(Header, ImagePointer, Cardinal(NamesPointer^), nil);
        if not Assigned(Names) then begin
          exit;
        end;

        NamesDataLeft := Header.OptionalHeader.DataDirectory[0].Size;
        for i := 0 to ExportTable.NumberOfNames-1 do begin
          NamesList.Add(Names);
          // Locate the next name
          while (Names^<>chr(0)) and (NamesDataLeft>0) do begin
            inc(Names);
            dec(NamesDataLeft);
          end;
          inc(Names);
        end;
      Finally
        UnmapViewOfFile(ImagePointer); // Ignore error as there is not much we could do.
      End;
    Finally
      CloseHandle(ImageHandle);
    End;
  Finally
    CloseHandle(FileHandle);
  End;
end;

You have to use LoadLibrary, and then use GetProcAddress for each function you want to check existence for. There's really no other reasonable choice (unless there are specific reasons you need to avoid`LoadLibrary). Since your intent seems to be just to check to see if the functions are present and nothing more, LoadLibrary and GetProcAddress are the simplest means to do so; you can do all of the work in very few lines of code, and error checking is extremely simple and straightforward.

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