Ellipse Detection using Hough Transform

吃可爱长大的小学妹 提交于 2019-11-28 10:21:10

If you use circle for rough transform is given as rho = xcos(theta) + ysin(theta) For ellipse since it is

You could transform the equation as rho = axcos(theta) + bysin(theta) Although I am not sure if you use standard Hough Transform, for ellipse-like transforms, you could manipulate the first given function.

boechat107

Although this is an old question, perhaps what I found can help someone.

The main problem of using the normal Hough Transform to detect ellipses is the dimension of the accumulator, since we would need to vote for 5 variables (the equation is explained here):

There is a very nice algorithm where the accumulator can be a simple 1D array, for example, and that runs in

. If you wanna see code, you can look at here (the image used to test was that posted above).

If your ellipse is as provided, being a true ellipse and not a noisy sample of points; the search for the two furthest points gives the ends of the major axis, the search for the two nearest points gives the ends of the minor axis, the intersection of these lines (you can check it's a right angle) occurs at the centre.

If you know the 'a' and 'b' of an ellipse then you can rescale the image by factor of a/b in one direction and look for circle. I am still thinking about what to do when a and b are unknown.

If you know that it is circle then use Hough transform for circles. Here is a sample code:

int accomulatorResolution  = 1;  // for each pixel     int minDistBetweenCircles  = 10; // In pixels     int cannyThresh            = 20;     int accomulatorThresh      = 5*_accT+1;     int minCircleRadius        = 0;     int maxCircleRadius        = _maxR*10;     cvClearMemStorage(storage);     circles = cvHoughCircles( gryImage, storage,                               CV_HOUGH_GRADIENT, accomulatorResolution,                                minDistBetweenCircles,                               cannyThresh , accomulatorThresh,                               minCircleRadius,maxCircleRadius );         // Draw circles     for (int i = 0; i < circles->total; i++){         float* p = (float*)cvGetSeqElem(circles,i);         // Draw center         cvCircle(dstImage, cvPoint(cvRound(p[0]),cvRound(p[1])),                            1, CV_RGB(0,255,0), -1, 8, 0 );         // Draw circle         cvCircle(dstImage, cvPoint(cvRound(p[0]),cvRound(p[1])),                            cvRound(p[2]),CV_RGB(255,0,0), 1, 8, 0 );     }     
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