“The application does not have a valid signature” Xcode 4.3

怎甘沉沦 提交于 2019-11-28 10:04:41

Just throwing this out there, might help someone in the future (and also would be good for my future reference).

I have a bigger project with 2 projects within (an API and the main project that is running on the device itself and which uses the API).

I have solved this problem by cleaning both projects and then rebuilding them.

Ohhh...Cleaning the Project solved my problem..cheers :)

This saved me: http://www.two-tails.com/2010/01/12/the-application-does-not-have-a-valid-signature/

Basically you cannot have a folder reference called "resources"! I changed to "rsrc" and magic.

You can get a more detailed error message in the device log, which is extremely valuable for debugging this issue.

In XCode 7.3: Window -> Devices -> Select your device -> At the bottom there is an error log with detailed information.

For example in my case it outputs something like this:

Failed to install application at file:///var/mobile/Media/PublicStaging ... : Error Domain=LaunchServicesError Code=0 "(null)" UserInfo={Error=ApplicationVerificationFailed, ErrorDetail=-402620391,
ErrorDescription=Failed to verify code signature of
/private/var/mobile/Library/Caches/com.apple.mobile.installd.staging/temp.iKT2NH/extracted/XYZ.app
/Frameworks/Raygun4iOS.framework : 0xe8008019 (The application does not have a valid signature.)}

So in my case it is somehow caused by the Raygun framework that I have installed.

Turns out that I had a folder reference in my app. I removed all of the references to the folders and made them groups and it worked!

Also, make sure that when you go to Product > Scheme > Edit Scheme the Build Configuration is set to Running.

I struggled with this for a few hours, but it seems that if you have a framework listed under "Embedded Binaries" as well as being imported through a swift bridging header, this error comes up. I am running XCode 8 with iOS 10. I would try removing your framework from the embedded binaries tab under general settings of your XCode projects. Hope this helps out some person in the future!

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