How to convert Byte[] to BitmapImage

∥☆過路亽.° 提交于 2019-11-28 09:47:53

Set Image.Source to a byte array property in XAML.

<Image x:Name="MyImage" Source="{Binding Path=MyByteArrayProperty}" />

If you really want you can do it in code behind like this

  public void DecodePhoto(byte[] byteVal)
        {


                MemoryStream strmImg = new MemoryStream(byteVal);
                BitmapImage myBitmapImage = new BitmapImage();
                myBitmapImage.BeginInit();
                myBitmapImage.StreamSource = strmImg;
                myBitmapImage.DecodePixelWidth = 200;
                myBitmapImage.EndInit();
                MyImage.Source = myBitmapImage;

        }

You should provide us with more info on your image.
I can assume it's unsupported by the system, which I would then advice you to use an external tool, such as imageMagik or any other converter specific to your image.

I've made something similar, but it's not with BitmapImage, hopes it can help...

First, I get the image from a path, so I get a BMP and cast into a byte[]:

private byte[] LoadImage(string szPathname)
  {
     try
     {
        Bitmap image = new Bitmap(szPathname, true);

        MemoryStream ms = new MemoryStream();
        image.Save(ms, ImageFormat.Bmp);
        return ms.ToArray();
     }catch (Exception){...}

     return null;
  }

I call this in my code like this:

byte[] bitmapData1 = LoadImage(@"C:\Users\toto\Desktop\test1.bmp");

And when I want to cast the byte[] into System.Windows.Controls.Image I do this:

protected virtual void OnByteArrayChanged(DependencyPropertyChangedEventArgs e)
  {
     try
     {
        // PropertyChanged method
        BitmapImage bmpi = new BitmapImage();
        bmpi.BeginInit();
        bmpi.StreamSource = new MemoryStream(ByteArray);
        bmpi.EndInit();

        System.Windows.Controls.Image image1 = (get my image in my xaml);
        image1.Source = bmpi;
     }catch (Exception){...}
  }

This might also help:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

using System.Drawing;
using System.Runtime.InteropServices;
using System.IO;
using System.ComponentModel;


public class MakeBitmapSource
{
    [DllImport("kernel32.dll", EntryPoint = "RtlMoveMemory")]
    public static extern void CopyMemory(IntPtr Destination, IntPtr Source, uint Length);



    public static BitmapSource FromNativePointer(IntPtr pData, int w, int h, int ch)
    {
        PixelFormat format = PixelFormats.Default;

        if (ch == 1) format = PixelFormats.Gray8; //grey scale image 0-255
        if (ch == 3) format = PixelFormats.Bgr24; //RGB
        if (ch == 4) format = PixelFormats.Bgr32; //RGB + alpha


        WriteableBitmap wbm = new WriteableBitmap(w, h, 96, 96, format, null);
        CopyMemory(wbm.BackBuffer, pData, (uint)(w * h * ch));

        wbm.Lock();
        wbm.AddDirtyRect(new Int32Rect(0, 0, wbm.PixelWidth, wbm.PixelHeight));
        wbm.Unlock();

        return wbm;
    }

    public static BitmapSource FromArray(byte[] data, int w, int h, int ch)
    {
        PixelFormat format = PixelFormats.Default;

        if (ch == 1) format = PixelFormats.Gray8; //grey scale image 0-255
        if (ch == 3) format = PixelFormats.Bgr24; //RGB
        if (ch == 4) format = PixelFormats.Bgr32; //RGB + alpha


        WriteableBitmap wbm = new WriteableBitmap(w, h, 96, 96, format, null);
        wbm.WritePixels(new Int32Rect(0, 0, w, h), data, ch * w, 0);

        return wbm;
    }
}
标签
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!