问题
Tried to use in my project a model with metallnesMap and roughnessMap. On iOS everything looks good, but on Android it seems to be avoiding these maps. What could be the cause and if there any solution?
On iOS:
On Android:
Use A-FRAME 1.1.0, .glb model exported from Blender
Before the model looked dark on each devices but adding to the scene 'renderer="colorManagement: true"' and adding envMap has helped.
来源:https://stackoverflow.com/questions/65812649/aframe-android-metallnesmap-and-roughnessmap-issue