How to display UIView over keyboard in iOS

社会主义新天地 提交于 2019-11-27 21:35:11

You can add that new subview to your application window.

func attach(sender : UIButton)
{
    // Calculate and replace the frame according to your keyboard frame
    var customView = UIView(frame: CGRect(x: 0, y: self.view.frame.size.height-300, width: self.view.frame.size.width, height: 300))
    customView.backgroundColor = UIColor.redColor()
    customView.layer.zPosition = CGFloat(MAXFLOAT)
    var windowCount = UIApplication.sharedApplication().windows.count
    UIApplication.sharedApplication().windows[windowCount-1].addSubview(customView);
}

Swift 4.0

let customView = UIView(frame: CGRect(x: 0, y: self.view.frame.size.height-300, width: self.view.frame.size.width, height: 300))
customView.backgroundColor = UIColor.red
customView.layer.zPosition = CGFloat(MAXFLOAT)
let windowCount = UIApplication.shared.windows.count
UIApplication.shared.windows[windowCount-1].addSubview(customView)

Swift 4 version:

let customView = UIView(frame: CGRect(x: 0, y: self.view.frame.size.height - 300, width: self.view.frame.size.width, height: 300))
customView.backgroundColor = UIColor.red
customView.layer.zPosition = CGFloat(Float.greatestFiniteMagnitude)
UIApplication.shared.windows.last?.addSubview(customView)

The trick is to add the customView as a top subview to the UIWindow that holds the keyboard - and it happens to be the last window in UIApplication.shared.windows.

Shi Jobs

Do you have find some effective method to solve this problem? In iOS9,you put your customView on the top of the windows:

UIApplication.sharedApplication().windows[windowCount-1].addSubview(customView);

But if the keyboard dismisses, the top Windows will be removed, so your customView will be removed. Looking forward for your help! Thank you for your help!

You can definitely add the view to your application’s window, and you can also add another window entirely. You can set its frame and level. The level could be UIWindowLevelAlert.

As Tamás Sengel said, Apple's guidelines does not support adding a view over the keyboard. The recommended way to add a view over keyboard in Swift 4 & 5 is:

1) Add view with your "Next" button in your storyboard as external view and connect in your class (see Explain Image), in my case:

IBOutlet private weak var toolBar: UIView!

2) For the textfield you want to add your custom view over keyboard, add it as accessory view in viewDidLoad:

override func viewDidLoad() {
    super.viewDidLoad()
    phoneNumberTextField.inputAccessoryView = toolBar
}

3) Add action for "Next" button:

@IBAction func nextButtonPressed(_ sender: Any) {
    descriptionTextView.becomeFirstResponder()

    // or -> phoneNumberTextField.resignFirstResponder()
}

Explain Image:

Method 2: Result with image

In TableView Controller - add stricked view at bottom

Please follow this great link to handle safe area for screens like iPhone X if you want to use this method(2). Article: InputAccessoryView and iPhone X

override var inputAccessoryView: UIView? {
    return toolBar
}

override var canBecomeFirstResponder: Bool {
    return true
}

While this can be possible with accessing the topmost window, I would avoid doing this, as it clearly interferes with Apple's guidelines.

What I would do is dismissing the keyboard and replacing its frame with a view with same dimensions.

The keyboard's frame can be accessed from keyboard notifications listed here, their userInfo contain a key that can be accessed with UIKeyboardFrameEndUserInfoKey.

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