How can I use a WinForms PropertyGrid to edit a list of strings?

柔情痞子 提交于 2019-11-27 20:35:08

Yes, you can specify an System.ComponentModel.Editor attribute on your list of strings, with StringCollectionEditor as the editor. You need to add a reference to System.Design.Dll to your project, in order for this to compile.

Example, suppose your object is like this:

[DefaultProperty("Name")]
public class CustomObject
{
    [Description("Name of the thing")]
    public String Name { get; set; }

    [Description("Whether activated or not")]
    public bool Activated { get; set; }

    [Description("Rank of the thing")]
    public int Rank { get; set; }

    [Description("whether to persist the settings...")]
    public bool Ephemeral { get; set; }

    [Description("extra free-form attributes on this thing.")]
    [Editor(@"System.Windows.Forms.Design.StringCollectionEditor," +
        "System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a",
       typeof(System.Drawing.Design.UITypeEditor))]
    [TypeConverter(typeof(CsvConverter))]
    public List<String> ExtraStuff
    {
        get
        {
            if (_attributes == null)
                _attributes = new List<String>();
            return _attributes;
        }
    }
    private List<String> _attributes;
}

The property grid for that looks like this:

Click on the ... and you get:

If you don't like the builtin collection editor, you can implement your own custom collection editor.

My example shows the use of a TypeConverter attribute. If you don't do that, then the list displays in the prop grid as "(Collection)". The TypeConverter gets it to display as something intelligent. For example, to display a short string representation of the collection in the property grid, like this:

...the TypeConverter is like this:

public class CsvConverter : TypeConverter
{
    // Overrides the ConvertTo method of TypeConverter.
    public override object ConvertTo(ITypeDescriptorContext context,
       CultureInfo culture, object value, Type destinationType)
    {
        List<String> v = value as List<String>;
        if (destinationType == typeof(string))
        {
            return String.Join(",", v.ToArray()); 
        }
        return base.ConvertTo(context, culture, value, destinationType);
    }
}

You don't need a setter on the List<String>, because the collection editor doesn't set that property, it merely adds or removes entries to the property. So just provide the getter.

If you just need a string container just use: BindingList<string> instead of list<string>

The editor is created automatically.

Also, "casting" back and forth to List<T> is easy. From List to BindingList just use the bList = BindingList(orignalList) constructor (if you get read only error - insert the list one by one). and to get the list you can use the .ToList() extension method.

Property declaration misses one important attribute: [DesignerSerializationVisibility(DesignerSerializationVisibility.Content)]

Without it designer does not serialize collection data.

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