Having trouble creating UIImage from CIImage in iOS5

血红的双手。 提交于 2019-11-27 19:49:27

This might help. I was having the same issue (image not being drawn to screen) with this code:

CIImage *image = [[CIImage alloc] initWithImage:[UIImage imageNamed:@"mushroom.jpg"]];

theImageView.image = [UIImage imageWithCIImage:image];

However, after changing the code to this, it now works correctly:

CIImage *image = [[CIImage alloc] initWithImage:[UIImage imageNamed:@"mushroom.jpg"]];

CIContext *context = [CIContext contextWithOptions:nil];

theImageView.image = [UIImage imageWithCGImage:[context createCGImage:image fromRect:image.extent]];

To read more about CIContext take a look here: http://developer.apple.com/library/ios/#DOCUMENTATION/GraphicsImaging/Reference/QuartzCoreFramework/Classes/CIContext_Class/Reference/Reference.html#//apple_ref/occ/cl/CIContext

Here is one way that I got it to work:

CIContext *context = [CIContext contextWithOptions:nil];
CGImageRef ref = [context createCGImage:result fromRect:ciImage.extent];
self.imgView.image = [UIImage imageWithCGImage:ref scale:1.0 orientation:UIImageOrientationRight];
CGImageRelease(ref);

Note: Creating the context multiple times is really bad and actually causes a memory leak. You should just create the context once as a property in your class instance and reuse it!

CIImage *ciImage = [UIImage imageNamed:@"imageName.png"].CIImage;
UIImage *uiImage = [[UIImage alloc] initWithCIImage:ciImage];

Here is a complete code sample that I've used in my projects.

- (UIImage *)makeUIImageFromCIImage:(CIImage *)ciImage {
    CIContext *context = [CIContext contextWithOptions:nil];
    CGImageRef cgImage = [context createCGImage:ciImage fromRect:[ciImage extent]];

    UIImage* uiImage = [UIImage imageWithCGImage:cgImage];
    CGImageRelease(cgImage);

    return uiImage;
}

CIImage is basically a recipe for an image. You will run into problems if you try to directly convert from CIImage to UIImage. For example, calling

NSData * UIImageJPEGRepresentation (
   UIImage *image,
   CGFloat compressionQuality
);

will return nil.

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