Wavy underlines in a FlowDocument

北城以北 提交于 2019-11-27 18:36:40

You can create the wavy effect using the following changes to Robert Macne's solution

Add a visual brush to the Grid.Resources section:

<VisualBrush x:Key="WavyBrush" Viewbox="0,0,3,2" ViewboxUnits="Absolute" Viewport="0,0.8,6,4" ViewportUnits="Absolute" TileMode="Tile">
    <VisualBrush.Visual>
        <Path Data="M 0,1 C 1,0 2,2 3,1" Stroke="Red" StrokeThickness="0.2" StrokeEndLineCap="Square" StrokeStartLineCap="Square" />
    </VisualBrush.Visual>
</VisualBrush>

And change the pen to:

<Pen Brush="{StaticResource WavyBrush}" Thickness="6" />

A red underline is simple enough:

<Grid xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
      xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
    <Grid.Resources>
        <FlowDocument x:Key="doc">
            <Paragraph>
                <Run Text="This text is underlined in red.">
                    <Run.TextDecorations>
                        <TextDecoration Location="Underline">
                            <TextDecoration.Pen>
                                <Pen Brush="Red" Thickness="1" DashStyle="{x:Static DashStyles.Dot}"/>
                            </TextDecoration.Pen>
                        </TextDecoration>
                    </Run.TextDecorations>
                </Run>
            </Paragraph>
        </FlowDocument>
    </Grid.Resources>
    <FlowDocumentReader Document="{StaticResource doc}"/>
</Grid>

A wavy red underline would be a bit more involved, but I think you could create a VisualBrush with a wavy red thing in it, and set that as the Brush of the Pen that you specify for the underlining TextDecoration. Edit: see bstoney's post for this.

Here is @bstoney's solution implemented in code.

Pen path_pen = new Pen(new SolidColorBrush(Colors.Red), 0.2);
path_pen.EndLineCap = PenLineCap.Square;
path_pen.StartLineCap = PenLineCap.Square;

Point path_start = new Point(0, 1);
BezierSegment path_segment = new BezierSegment(new Point(1, 0), new Point(2, 2), new Point(3, 1), true);
PathFigure path_figure = new PathFigure(path_start, new PathSegment[] { path_segment }, false);
PathGeometry path_geometry = new PathGeometry(new PathFigure[] { path_figure });

DrawingBrush squiggly_brush = new DrawingBrush();
squiggly_brush.Viewport = new Rect(0, 0, 6, 4);
squiggly_brush.ViewportUnits = BrushMappingMode.Absolute;
squiggly_brush.TileMode = TileMode.Tile;
squiggly_brush.Drawing = new GeometryDrawing(null, path_pen, path_geometry);

TextDecoration squiggly = new TextDecoration();
squiggly.Pen = new Pen(squiggly_brush, 6);
text_box.TextDecorations.Add(squiggly);

I know this is an old question but I prefer this brush. It's a little angular but very clean.

    <VisualBrush x:Key="WavyBrush">
        <VisualBrush.Visual>
            <Path Data="M 0,2 L 2,0 4,2 6,0 8,2 10,0 12,2" Stroke="Red"/>
        </VisualBrush.Visual>
    </VisualBrush>
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