Combine image and text to drawable

荒凉一梦 提交于 2019-11-27 17:44:37
Marmoy

This method takes a drawable from your resources, draws some text on top of it and returns the new drawable. All you need to do is give it the resource id of your bubble, and the text you want on top. Then you can pass the returned drawable wherever you want it.

public BitmapDrawable writeOnDrawable(int drawableId, String text){

        Bitmap bm = BitmapFactory.decodeResource(getResources(), drawableId).copy(Bitmap.Config.ARGB_8888, true);
        Paint paint = new Paint(); 
        paint.setStyle(Style.FILL);  
        paint.setColor(Color.BLACK); 
        paint.setTextSize(20); 

        Canvas canvas = new Canvas(bm);
        canvas.drawText(text, 0, bm.getHeight()/2, paint);

        return new BitmapDrawable(bm);
    }

To preserve density you need this constructor

BitmapDrawable (Resources res, Bitmap bitmap)

So, keeping your context, last return should be something like

return new BitmapDrawable(context.getResources(), bm);

This prevent an undesired resized drawable.

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