问题
According to the github issue there is no inset attribute in ShadowBox yet. Is there any workaround how to emulate inner shadow right now in flutter.
I like to achieve inner shadow effects like you can see on the following images
回答1:
decoration: BoxDecoration(
color: Colors.transparent,
boxShadow: [
const BoxShadow(
color: your_shadow_color,
offset: const Offset(0.0, 0.0),
),
const BoxShadow(
color: your_bg_color,
offset: const Offset(0.0, 0.0),
spreadRadius: -12.0,
blurRadius: 12.0,
),
],
),
回答2:
James's answer creates a shadow outside which warps the shape. Mohammed's answer is a gradient and not proper shadow but Alexandr's solution works perfectly for me with a small fix! rectInner has to be updated.
final Rect rectInner = Rect.fromLTWH(
offset.dx,
offset.dy,
size.width,
size.height,
);
回答3:
james's answer did not do the trick for me.
So I simply made it out by placing an inner Gradient layer above my container/image, thus, I had the kind of inner shadow I wanted (only from the bottom in my case).
Stack(children: <Widget>[
Container(
decoration: BoxDecoration(
image: DecorationImage(
fit: BoxFit.cover,
image: AssetImage('images/bg.jpg') /*NetworkImage(imageUrl)*/,
),
),
height: 350.0,
),
Container(
decoration: BoxDecoration(
gradient: LinearGradient(
begin: FractionalOffset.topCenter,
end: FractionalOffset.bottomCenter,
colors: [
Colors.grey.withOpacity(0.0),
Colors.black54,
],
stops: [0.95, 1.0],
),
),
)
],
)
回答4:
Here is what I do:
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
class InnerShadow extends SingleChildRenderObjectWidget {
const InnerShadow({
Key key,
this.blur = 10,
this.color = Colors.black38,
this.offset = const Offset(10, 10),
Widget child,
}) : super(key: key, child: child);
final double blur;
final Color color;
final Offset offset;
@override
RenderObject createRenderObject(BuildContext context) {
final _RenderInnerShadow renderObject = _RenderInnerShadow();
updateRenderObject(context, renderObject);
return renderObject;
}
@override
void updateRenderObject(
BuildContext context, _RenderInnerShadow renderObject) {
renderObject
..color = color
..blur = blur
..dx = offset.dx
..dy = offset.dy;
}
}
class _RenderInnerShadow extends RenderProxyBox {
double blur;
Color color;
double dx;
double dy;
@override
void paint(PaintingContext context, Offset offset) {
if (child == null) return;
final Rect rectOuter = offset & size;
final Rect rectInner = Rect.fromLTWH(
offset.dx,
offset.dy,
size.width - dx,
size.height - dy,
);
final Canvas canvas = context.canvas..saveLayer(rectOuter, Paint());
context.paintChild(child, offset);
final Paint shadowPaint = Paint()
..blendMode = BlendMode.srcATop
..imageFilter = ImageFilter.blur(sigmaX: blur, sigmaY: blur)
..colorFilter = ColorFilter.mode(color, BlendMode.srcOut);
canvas
..saveLayer(rectOuter, shadowPaint)
..saveLayer(rectInner, Paint())
..translate(dx, dy);
context.paintChild(child, offset);
context.canvas..restore()..restore()..restore();
}
}
then just use it somewhere:
InnerShadow(
blur: 5,
color: const Color(0xFF477C70),
offset: const Offset(5, 5),
child: Container(
decoration: const BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(8)),
color: Color(0xFFE9EFEC),
),
height: 100,
),
)
The result:
来源:https://stackoverflow.com/questions/54061964/inner-shadow-effect-in-flutter