问题
I tried to make the classes hold RAII standards (as I get it .. I'm a hobby programmer), but the compiler/debugger complained about missing constructors (with empty brackets), so I added them + set_value() functions.
The point of elaborating so much on a simple rectangle is to lift the cloudiness of integrating GUI-types (top-down types like buttons and text-fields) from the foreground problem I'm trying to handle: openGL 2D & 3d graphics living in a lower-left coordinatesystem.
enum class eAnker:int{
high_left,
high_right,
low_left,
low_right,
}
class anker
{
friend node_handler;
public:
anker(){};
anker(glm::dvec2 Vec2):pPoint( new glm::dvec2(Vec2) ){};
anker(glm::dvec2 Vec2, eAnker ea):pPoint( new glm::dvec2(Vec2) ),anker_type(ea){};
virtual ~anker(){ delete pPoint; };
void set_value(glm::dvec2){pPoint=new glm::dvec2(v);}
void set_anchor_type( eAnker ea){ anker_type=ea; }
bool operator<( anker& a ){ return (pPoint->x<a.pPoint->x)<(pPoint->y<a.pPoint->y); };
protected:
glm::dvec2* pPoint;
eAnker anker_type;
};
class nRect:public anker
{
friend node_handler;
public:
nRect(){};
nRect(glm::dvec2 p):anker(p){};
nRect(glm::dvec2 p,double lineHeight, double letterWidth):anker(p),plHeight( new double(lineHeight)), plWidth( new double(letterWidth) ){};
virtual ~nRect(){
delete plHeight;
delete plWidth;
};
void set_dims( double Ww, double Lh ){
plWidth= new double(Ww*LETTER_PIXEL_WIDTH);
plHeight=new double(Lh*LINE_PIXEL_HEIGHT);
}
protected:
double* plHeight;
double* plWidth;
};
class node:public nRect
{
friend node_handler;
public:
node(){};
node(glm::dvec2 p):nRect(p){};
node(glm::dvec2 p, double wW, double lH):nRect(p,wW,lH){};
virtual ~node(){};
void mouse_up(){
on_click();
};
virtual void on_click(){
/*
bool b = !set_bit::is_closed(myBits);
set_bit::as_closed(myBits,b);
*/
};
protected:
vector<node>::iterator iParent;
bitset<32> myBits;
string string_data;
double my_ratio;
glm::dvec2 cursor_old;
};
class node_handler
{
public:
node_handler(){}
~node_handler(){};
void set_root( glm::dvec2 anker, double pixel_width, double pixel_height ){
if(!root_lock){
node n(anker,pixel_width/25.0d,pixel_height/12.0d) ;
n.string_data="root";
n.iParent = nodes.end();
nodes.resize(10);
nodes.at(0) = n ;
current=nodes.begin();
root_lock=true;
node_counter++;
}
else{
//cout << "BEEP nodes.root-error\n" << char(7);
}
}
void split_current( double ratio, bool as_horizontal ){
pair<node,node> res = split(current,ratio,as_horizontal);
res.first.string_data="-closer";
res.first.iParent=current;
res.second.string_data="-farther";
res.second.iParent=current;
if(node_counter<int(nodes.size()) ) {
nodes.at(node_counter)=res.first;
current=nodes.begin()+node_counter;
node_counter++;
nodes.at(node_counter)=res.second;
node_counter++;
}
else{
cout << "no handler-space for more nodes\n" ;
}
//no errors so far. when leaving split_current(..), the execution halts with a SIGSEGV
}
protected:
int node_counter=0;
private:
pair<node,node>split( vector<node>::iterator& this_node, double ratio, bool as_horizontal ){
this_node->my_ratio=ratio;
double firstW, firstH;
double secW, secH;
glm::dvec2 afirst, asecond;
if(as_horizontal ){
// set values
}
return make_pair<node,node>( node(afirst ,firstW, firstH), node(asecond ,secW, secH) ) ;
}
vector<node>::iterator current;
vector<node> nodes;
bool root_lock{false};
};
/////////////////////
test in main:
node_handler nh;
glm::dvec2 minor=glm::dvec2(0.0d, 0.0d);
double width=800.0d;
double height=600.0d;
nh.set_root(minor,width,height);
nh.split_current( 1.0d/10.0d , true );
//see nh.split_current() where SIGSEGV happens
The debug error-trace leaves 10 lines, noone pointing to a specific line in my code:
ntdll!RtlAnsiSringToUnicodeString()
??()
std::basic_Ostream<.....
std::clog()
std::clog()
??()
msvcat!_iob()
vtable for ct::anker
std::piecewise_construct
回答1:
link is a follow-up, on the same code, that probably contain the proper answer to the erratic behavior described. In short (as I understand it): classes with pointer-members needs customized copy/assignment operators these they are at work, without your notice, behind the code you write .. the default ones won't work. I didn't provide them.
来源:https://stackoverflow.com/questions/59761144/segmentation-fault-ansistringtounicodestring-as-first-debug-error-line-doo