Wait for a while without blocking main thread

馋奶兔 提交于 2019-11-27 14:59:48
Toneo

Thread.Sleep(500) will force the current thread to wait 500ms. It works, but it's not what you want if your entire application is running on one thread.

In that case, you'll want to use a Timer, like so:

using System.Timers;

void Main()
{
    Timer t = new Timer();
    t.Interval = 500; // In milliseconds
    t.AutoReset = false; // Stops it from repeating
    t.Elapsed += new ElapsedEventHandler(TimerElapsed);
    t.Start();
}

void TimerElapsed(object sender, ElapsedEventArgs e)
{
    Console.WriteLine("Hello, world!");
}

You can set AutoReset to true (or not set it at all) if you want the timer to repeat itself.

You can use await Task.Delay(500); without blocking the thread like Sleep does, and with a lot less code than a Timer.

Tudor

I don't really understand the question.

If you want to block before checking, use Thread.Sleep(500);

If you want to check asynchronously every x seconds, you can use a Timer to execute a handler every x milliseconds.

This will not block your current thread.

It the method in question is executing on a different thread than the rest of your application, then do the following:

Thread.Sleep(500);
System.Threading.Thread.Sleep(500);

Update

This won't block the rest of your application, just the thread that is running your method.

Using a timer should do the trick

if you need to use a thread then here is an example

void Main()
{
    System.Threading.Thread check= new System.Threading.Thread(CheckMethod);
    check.Start();
}

private void CheckMethod()
{
     //Code
     Thread.Sleep(500);
}
gimpy

Asynchron Task:

 var task = new Task (() => function_test()); task.Start();

public void function_test() { `Wait for 5000 miliseconds`   Task.Delay(5000);` }
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