Why pointer to function is equal to 1? [duplicate]

吃可爱长大的小学妹 提交于 2020-01-24 12:02:25

问题


Check following code:

#include <iostream>
using namespace std;

int& foo() {
    static int i = 0;
    return i;
}

int main() {
    cout << &foo() << endl;
    cout << &foo << endl;

    return 0;
}

As you see, the first cout prints address of return value of foo() which will be static variable i inside foo(). For 2nd cout I was expecting that &foo returns address of foo() function, as stated here:

2) If the operand is a qualified name of a non-static member, e.g. &C::member, the result is a prvalue pointer to member function or pointer to data member of type T in class C. Note that neither &member nor C::member nor even &(C::member) may be used to initialize a pointer to member.

But to my surprise, this is my output:

0x5650dc8dc174
1

First one is ok, but 2nd one is 1? How this happened? To make sure that I have not messed up anything, I wrote this code in C:

#include <stdio.h>

int foo() {
}

int main(void) {
    printf("%p", &foo);
    return 0;
}

with following output:

0x55732bd426f0

which works as expected. Have I missed up something in C++ code? or maybe this is because of inlining foo function (even though it should not be like this)?


回答1:


std::basic_ostream::operator<< has two overloads taking bool and const void*; note there's no overload taking function pointer.

basic_ostream& operator<<( bool value );        (6)   
basic_ostream& operator<<( const void* value ); (7)

For both int* and function pointer passed to std::basic_ostream::operator<<, implicit conversions are required here.

When passing int*, the (7) overload is selected because the implicit conversion converting from int* to const void* is perferred than the one converting to bool in overload resolution,

If two conversion sequences are indistinguishable because they have the same rank, the following additional rules apply:

1) Conversion that involves pointer to bool, pointer-to-member to bool, or std::nullptr_t to bool conversion is worse than the one that doesn't

and

A prvalue pointer to any (optionally cv-qualified) object type T can be converted to a prvalue pointer to (identically cv-qualified) void. The resulting pointer represents the same location in memory as the original pointer value.

When passing function pointer, the (6) overload is selected; function pointer can be converted to bool implicitly, but not to const void*.

A prvalue of integral, floating-point, unscoped enumeration, pointer, and pointer-to-member types can be converted to a prvalue of type bool.

The value zero (for integral, floating-point, and unscoped enumeration) and the null pointer and the null pointer-to-member values become false. All other values become true.




回答2:


There is no overload for operator<< that matches the function pointer. So best match is basic_ostream& operator<<(bool value).

There is another overload of operator<< as basic_ostream& operator<<(const void * value). But function pointers could not implicitly cast to const void*.

If you would like to print the address of a function you could cast it to void * by using reinterpret_cast or C style casts.




回答3:


What you see is that the

std::ostream& operator<<( bool );

From cppreference:

There are no overload for pointers to non-static member, pointers to volatile, or function pointers (other than the ones with signatures accepted by the (10-12) overloads). Attempting to output such objects invokes implicit conversion to bool, and, for any non-null pointer value, the value 1 is printed (unless boolalpha was set, in which case true is printed).

To see the pointer value you can cast to void*:

std::cout << (void*)foo;


来源:https://stackoverflow.com/questions/53129402/why-pointer-to-function-is-equal-to-1

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