问题
I am using FCM in my Android and iOS app. The client side code is working correctly because from the Firebase console I can send notifications to both platforms with out any problem. With my C# code I can send notifications successfully to android devices but the notifications never appear on iPhone unless directly coming from the Firebase notification console. I don't know what gives.
C# server-side code
try
{
var applicationID = "application_id";
var senderId = "sender_id";
string deviceId = "device_id_of_reciever";
WebRequest tRequest = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
tRequest.Method = "post";
tRequest.ContentType = "application/json";
var data = new
{
to = deviceId,
notification = new
{
body = "This is the message",
title = "This is the title",
icon = "myicon"
}
};
var serializer = new JavaScriptSerializer();
var json = serializer.Serialize(data);
Byte[] byteArray = Encoding.UTF8.GetBytes(json);
tRequest.Headers.Add(string.Format("Authorization: key={0}", applicationID));
tRequest.Headers.Add(string.Format("Sender: id={0}", senderId));
tRequest.ContentLength = byteArray.Length;
using (Stream dataStream = tRequest.GetRequestStream())
{
dataStream.Write(byteArray, 0, byteArray.Length);
using (WebResponse tResponse = tRequest.GetResponse())
{
using (Stream dataStreamResponse = tResponse.GetResponseStream())
using (StreamReader tReader = new StreamReader(dataStreamResponse))
{
String sResponseFromServer = tReader.ReadToEnd();
Response.Write(sResponseFromServer);
}
}
}
}
catch (Exception ex)
{
Response.Write(ex.Message);
}
Notifications are not working on iPhone with my server side code but I get a good response from Firebase.
{
"multicast_id": 479608 XXXXXX529964,
"success": 1,
"failure": 0,
"canonical_ids": 0,
"results": [{
"message_id": "0:1467935842135743%a13567c6a13567c6"
}]
}
Any help or suggestions would be really appreciated.
回答1:
Try setting the priority field to High in your FCM request.
Eg:
var data = new
{
to = deviceId,
notification = new
{
body = "This is the message",
title = "This is the title",
icon = "myicon"
},
priority = "high"
};
Note though that using high priority in development is fine but in production it should only be used when the user is expected to take action, like reply to a chat message.
回答2:
I am using FCM in android and IOS push notification.I am using Visual Studio 2015.To be create a web api project and a to add a controller.write the code.Code is given below
using System;
using System.Net;
using System.Web.Http;
using System.Web.Script.Serialization;
using System.Configuration;
using System.IO;
namespace pushios.Controllers
{
public class HomeController : ApiController
{
[HttpGet]
[Route("sendmessage")]
public IHttpActionResult SendMessage()
{
var data = new {
to = "device Tokens", // iphone 6s test token
data = new
{
body = "test",
title = "test",
pushtype="events",
},
notification = new {
body = "test",
content_available = true,
priority= "high",
title = "C#"
}
} ;
SendNotification(data);
return Ok();
}
public void SendNotification(object data)
{
var Serializer = new JavaScriptSerializer();
var json = Serializer.Serialize(data);
Byte[] byteArray = System.Text.Encoding.UTF8.GetBytes(json);
SendNotification(byteArray);
}
public void SendNotification(Byte[] byteArray)
{
try
{
String server_api_key = ConfigurationManager.AppSettings["SERVER_API_KEY"];
String senderid = ConfigurationManager.AppSettings["SENDER_ID"];
WebRequest type = WebRequest.Create("https://fcm.googleapis.com/fcm/send");
type.Method = "post";
type.ContentType = "application/json";
type.Headers.Add($"Authorization: key={server_api_key}");
type.Headers.Add($"Sender: id={senderid}");
type.ContentLength = byteArray.Length;
Stream datastream = type.GetRequestStream();
datastream.Write(byteArray, 0, byteArray.Length);
datastream.Close();
WebResponse respones = type.GetResponse();
datastream = respones.GetResponseStream();
StreamReader reader = new StreamReader(datastream);
String sresponessrever = reader.ReadToEnd();
reader.Close();
datastream.Close();
respones.Close();
}
catch (Exception)
{
throw;
}
}
}
}
In the case of android json is given below
var data = new {
to = "device Tokens", // iphone 6s test token
data = new
{
body = "test",
title = "test",
pushtype="events",
};
In the case of IOS json
var data = new {
to = "device Tokens", // iphone 6s test token
data = new
{
body = "test",
title = "test",
pushtype="events",
},
notification = new {
body = "test",
content_available = true,
priority= "high",
title = "C#"
}
} ;
SERVER_API_KEY,SENDER_ID I am adding the web config.To be collect SERVER_API_KEY,SENDER_ID in FCM.
<add key="SERVER_API_KEY" value="ADD Key in FCM"/>
<add key="SENDER_ID" value="Add key in fcm "/>
来源:https://stackoverflow.com/questions/38257160/firebase-cloud-messaging-and-c-sharp-server-side-code