Counting With Template Metaprogramming?

梦想的初衷 提交于 2020-01-10 19:13:23

问题


I've been trying to think up a creative solution to this problem (on and off) for some time, but I have not as of yet been able to. I recently considered that it might be solvable with template metaprogramming, though I am not sure due to my relative lack of experience with the technique.

Is it possible to use template metaprogramming (or any other mechanism with the C++ language) to count the number of classes which are derived from some base class such that each derived class is given a unique, static class identifier?

Thanks in advance!


回答1:


No. This is a problem that comes up in practice quite a lot, and as far as I'm aware there are only two solutions:

  1. Manually assign IDs to each derived class.
  2. Dynamically and lazily generate IDs non-deterministically.

The way you do the second one is something like this:

class Base
{
    virtual int getId() const = 0;
};

// Returns 0, 1, 2 etc. on each successive call.
static int makeUniqueId()
{
    static int id = 0;
    return id++;
}

template <typename Derived>
class BaseWithId : public Base
{
    static int getStaticId()
    {
        static int id = makeUniqueId();
        return id;
    }

    int getId() const { return getStaticId(); }
};

class Derived1 : public BaseWithId<Derived1> { ... };
class Derived2 : public BaseWithId<Derived2> { ... };
class Derived3 : public BaseWithId<Derived3> { ... };

This gives you unique IDs for each class:

Derived1::getStaticId(); // 0
Derived2::getStaticId(); // 1
Derived3::getStaticId(); // 2

However, those IDs are assigned lazily, so the order you call getId() affects the ID's returned.

Derived3::getStaticId(); // 0
Derived2::getStaticId(); // 1
Derived1::getStaticId(); // 2

Whether or not this is OK for your application depends on your particular needs (e.g. would be no good for serialisation).




回答2:


Is it possible to use template metaprogramming (or any other mechanism with the C++ language) to count the number of classes which are derived from some base class such that each derived class is given a unique, static class identifier?

No, there's no such mechanism. No matter what you do, you'll have to add "something" (most likely a macro) to every derived class manually to achieve something like that. See Qt 4 and Q_OBJECT macro. You could also make a macros for making derived classes, but this can't be done automatically.

You could however write your own C++ code preprocessor/analysis tool that scans source code you provided and then inserts necessary directives into source.

Also, RTTI provides name for every class. The problem is that this name is implementation-specific, so it isn't very useful.




回答3:


I am posting this with my problem in mind. It will be long post. I am writing event system, and I want to register events only on one place.

-----Event.h-----

typedef int EventAddress;
typedef int EventId;
typedef int EventType;

static const EventAddress EVENT_FROM_ALL=-1;
static const EventAddress EVENT_TO_ALL=-1;

static const EventId EVENT_ID_INITIAL=-1;
static const EventType EVENT_TYPE_INITIAL=-1;

static const EventId EVENT_ID_ALL=0;
static const EventType EVENT_TYPE_ALL=0;

struct Event
{
    public:
        EventId eventId;
        EventType eventType;
        EventAddress from;

        Event(const EventId eventId, const EventType eventType):
            eventId(eventId),
            eventType(eventType)
        {
        }

        virtual ~Event()
        {
        }

        virtual std::string asString()=0;

    private:
        Event();
};

template <class T>
struct EventBase
        :public Event
{
    static int EVENT_ID;
    static int EVENT_TYPE;

    EventBase():
        Event(EVENT_ID,EVENT_TYPE)
    {
    }
};
template <class T>
int EventBase<T>::EVENT_ID=EVENT_ID_INITIAL;

template <class T>
int EventBase<T>::EVENT_TYPE=EVENT_TYPE_INITIAL;

/// Events All
struct EventAll:
        public Event
{
    static int EVENT_ID;
    static int EVENT_TYPE;

    EventAll():
        Event(EVENT_ID,EVENT_TYPE)
    {
    }

    virtual std::string asString()
    {
        return __PRETTY_FUNCTION__;
    }
};

-----Event.cpp-----

#include "Event.h"

int EventAll::EVENT_ID=EVENT_ID_ALL;
int EventAll::EVENT_TYPE=EVENT_TYPE_ALL;

------EventGenerator.h------

struct EventIdGenerator
{
    int generator;
    EventIdGenerator():
        generator(0)
    {

    }
};

template <class T, class Base>
struct UnitId:
        virtual public Base,
        public T
{
    UnitId()
    {
        ++Base::generator;
        T::EVENT_ID=Base::generator;
    }
};

struct EventTypeGenerator
{
    static int generator;
};

template <class T, class Base>
struct UnitType:
        virtual public Base,
        public T
{
    UnitType()
    {
        T::EVENT_TYPE=Base::generator;
    }
};

-----EventGenerator.cpp-----

#include "EventGenerator.h"

int EventTypeGenerator::generator=0;

And not the fun stuff...

-----EventsTank.h-----

#include <loki/Typelist.h>
#include <loki/HierarchyGenerators.h>

#include "Event.h"
#include "EventGenerator.h"

#define EVENT_CONTEXT__ Tank

#define EVENT_NAME__ EventTank1
struct EVENT_NAME__:
        public EventBase<EVENT_NAME__>
{
    std::string s;
    double b;
    void f()
    {
    }

    virtual std::string asString()
    {
        return __PRETTY_FUNCTION__;
    }
};
#undef EVENT_NAME__



#define EVENT_NAME__ EventTank2
struct EVENT_NAME__:
        public EventBase<EVENT_NAME__>
{
    std::string s;
    double b;
    void f()
    {
    }

    virtual std::string asString()
    {
        return __PRETTY_FUNCTION__;
    }
};
#undef EVENT_NAME__



#define EVENT_NAME__ EventTank3
struct EVENT_NAME__:
        public EventBase<EVENT_NAME__>
{
    std::string s;
    double b;
    void f()
    {
    }

    virtual std::string asString()
    {
        return __PRETTY_FUNCTION__;
    }
};
#undef EVENT_NAME__

#define TOKENPASTE(x, y, z) x ## y ## z
#define TOKENPASTE2(x, y, z) TOKENPASTE(x, y, z)

#define EVENTS_ALL__ TOKENPASTE2(Events,EVENT_CONTEXT__,All)


template <typename...Ts>
struct TYPELIST;

template <>
struct TYPELIST<>
{
    typedef Loki::NullType Result;
};

template <typename HEAD, typename...Ts>
struct TYPELIST<HEAD,Ts...>
{
    typedef Loki::Typelist<HEAD, typename TYPELIST<Ts...>::Result> Result;
};

typedef TYPELIST<
        EventTank1,
        EventTank2,
        EventTank3
    >::Result EVENTS_ALL__;

/// Do not change below---------------------------------------------------------------------

#define EVENT_CONTEXT_ALL__ TOKENPASTE2(Event,EVENT_CONTEXT__,All)
struct EVENT_CONTEXT_ALL__:
        public EventBase<EVENT_CONTEXT_ALL__>
{
    virtual std::string asString()
    {
        return __PRETTY_FUNCTION__;
    }
};

#define EVENT_ALL_REVERSED__ TOKENPASTE2(Event,EVENT_CONTEXT__,AllReversed)
typedef Loki::TL::Reverse<EVENTS_ALL__>::Result EVENT_ALL_REVERSED__;

#define EVENT_ALL_REVERSED_FIRST__ TOKENPASTE2(Event,EVENT_CONTEXT__,AllReversedFirst)
typedef Loki::TL::TypeAt<EVENTS_ALL__,0>::Result EVENT_ALL_REVERSED_FIRST__;

template <class Base>
struct UnitType<EVENT_ALL_REVERSED_FIRST__,Base>:
        virtual public Base,
        public EVENT_ALL_REVERSED_FIRST__
{
    typedef EVENT_ALL_REVERSED_FIRST__ T;
    UnitType()
    {
        std::cout << __PRETTY_FUNCTION__ << std::endl;
        ++Base::generator;
        T::EVENT_TYPE=Base::generator;
        EVENT_CONTEXT_ALL__::EVENT_ID=EVENT_ID_ALL;
        EVENT_CONTEXT_ALL__::EVENT_TYPE=Base::generator;
    }
};

#define ALL_CONTEXT_EVENTS__ TOKENPASTE2(All,EVENT_CONTEXT__,Events)
typedef Loki::GenLinearHierarchy<EVENT_ALL_REVERSED__,UnitType,EventTypeGenerator> ALL_CONTEXT_EVENTS__;

#undef ALL_CONTEXT_EVENTS__
#undef EVENT_ALL_REVERSED__
#undef EVENT_ALL_REVERSED_FIRST__
#undef EVENT_NAME_ALL__
#undef EVENTS_ALL__

-----EventsTank.cpp-----

#include "EventsTank.h"

AllTankEvents allTankEvents;

-----EventRegisterer.cpp-----

#include <loki/Typelist.h>
#include <loki/HierarchyGenerators.h>

#include "../core/Event.h"

#include "EventsTank.h"

typedef Loki::GenLinearHierarchy<Loki::TL::Reverse<EventsTankAll>::Result,UnitId,EventIdGenerator> AllEvents;
AllEvents allEvents;

Since this is a lot of code, I will try to summarize. I have a base class EventBase which has two important members: EVENT_ID and EVENT_TYPE. What I am doing is to meta-compose two classes: AllTankEvents which upon instatiation initialize EVENT_TYPE for TankEvents, and AllEvents initialize EVENT_ID. What user of this piece of crap needs to do, is to add another Tank Event definition, and to add it to EVENTS_ALL__ typelist. You can dispatch events with code like if (event.EVENT_ID==EventTank1::EVENT_ID) and so on. Other code can watch out for EVENT_ID/EVENT_TYPE initialized with EVENT_ID_INITIAL/EVENT_TYPE_INITIAL and assert. Don't be afraid of C pre-processor macros. They a just the sugar, so I can automate some tasks. Take a look, I have to go now.



来源:https://stackoverflow.com/questions/8596490/counting-with-template-metaprogramming

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