【VTK.js】第一个vtk.js程序

℡╲_俬逩灬. 提交于 2020-01-06 22:02:45

使用vtk.js预构建的脚本文件来构建我们的第一个应用程序。

新建index.html文件,写入以下内容:

<!DOCTYPE html>
<html>
    <body>
        <script type="text/javascript" src="https://unpkg.com/vtk.js"></script>
        <script type="text/javascript">
          // --------------------------------------------------------------------------
          // Example code
          // --------------------------------------------------------------------------
          var fullScreenRenderer = vtk.Rendering.Misc.vtkFullScreenRenderWindow.newInstance();
          var actor              = vtk.Rendering.Core.vtkActor.newInstance();
          var mapper             = vtk.Rendering.Core.vtkMapper.newInstance();
          var cone               = vtk.Filters.Sources.vtkConeSource.newInstance();
        
          actor.setMapper(mapper);
          mapper.setInputConnection(cone.getOutputPort());
        
          var renderer = fullScreenRenderer.getRenderer();
          renderer.addActor(actor);
          renderer.resetCamera();
        
          var renderWindow = fullScreenRenderer.getRenderWindow();
          renderWindow.render();
        </script>
    </body>
</html>

运行结果:
在这里插入图片描述

这里会首先链接到远程vtk.js的脚本,为了加快链接速度,我们可以将该文件下载保存在本地并修改代码如下可得到相同的效果:

<!DOCTYPE html>
<html>
    <body>
        <script type="text/javascript" src="js/vtk.js"></script>
        <script type="text/javascript">
          // --------------------------------------------------------------------------
          // Example code
          // --------------------------------------------------------------------------
          var fullScreenRenderer = vtk.Rendering.Misc.vtkFullScreenRenderWindow.newInstance();
          var actor              = vtk.Rendering.Core.vtkActor.newInstance();
          var mapper             = vtk.Rendering.Core.vtkMapper.newInstance();
          var cone               = vtk.Filters.Sources.vtkConeSource.newInstance();
        
          actor.setMapper(mapper);
          mapper.setInputConnection(cone.getOutputPort());
        
          var renderer = fullScreenRenderer.getRenderer();
          renderer.addActor(actor);
          renderer.resetCamera();
        
          var renderWindow = fullScreenRenderer.getRenderWindow();
          renderWindow.render();
        </script>
    </body>
</html>
易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!