I've looked all over the internet for how to create local notifications with IOS 8. I found many articles, but none explained how to determine if the user has set "alerts" on or off. Could someone please help me!!! I would prefer to use Objective C over Swift.
You can check it by using UIApplication
's currentUserNotificationSettings
if ([[UIApplication sharedApplication] respondsToSelector:@selector(currentUserNotificationSettings)]){ // Check it's iOS 8 and above
UIUserNotificationSettings *grantedSettings = [[UIApplication sharedApplication] currentUserNotificationSettings];
if (grantedSettings.types == UIUserNotificationTypeNone) {
NSLog(@"No permiossion granted");
}
else if (grantedSettings.types & UIUserNotificationTypeSound & UIUserNotificationTypeAlert ){
NSLog(@"Sound and alert permissions ");
}
else if (grantedSettings.types & UIUserNotificationTypeAlert){
NSLog(@"Alert Permission Granted");
}
}
Hope this helps , Let me know if you need more info
To expand on Albert's answer, you are not required to use rawValue
in Swift. Because UIUserNotificationType
conforms to OptionSetType
it is possible to do the following:
if let settings = UIApplication.shared.currentUserNotificationSettings {
if settings.types.contains([.alert, .sound]) {
//Have alert and sound permissions
} else if settings.types.contains(.alert) {
//Have alert permission
}
}
You use the bracket []
syntax to combine option types (similar to the bitwise-or |
operator for combining option flags in other languages).
Swift with guard
:
guard let settings = UIApplication.sharedApplication().currentUserNotificationSettings() where settings.types != .None else {
return
}
Here is a simple function in Swift 3 that checks whether at least one type of notification is enabled.
Enjoy!
static func areNotificationsEnabled() -> Bool {
guard let settings = UIApplication.shared.currentUserNotificationSettings else {
return false
}
return settings.types.intersection([.alert, .badge, .sound]).isEmpty != true
}
Thanks Michał Kałużny for the inspiration.
Edit: Take a look at @simeon's answer.
In Swift, you need to use rawValue
:
let grantedSettings = UIApplication.sharedApplication().currentUserNotificationSettings()
if grantedSettings.types.rawValue & UIUserNotificationType.Alert.rawValue != 0 {
// Alert permission granted
}
I think this code is more precise :
if ([[UIApplication sharedApplication] respondsToSelector:@selector(currentUserNotificationSettings)]) {
UIUserNotificationType types = [[[UIApplication sharedApplication] currentUserNotificationSettings] types];
if (types & UIUserNotificationTypeBadge) {
NSLog(@"Badge permission");
}
if (types & UIUserNotificationTypeSound){
NSLog(@"Sound permission");
}
if (types & UIUserNotificationTypeAlert){
NSLog(@"Alert permission");
}
}
Using the @simeon answer Xcode tells me that
'currentUserNotificationSettings' was deprecated in iOS 10.0: Use UserNotifications Framework's -[UNUserNotificationCenter getNotificationSettingsWithCompletionHandler:] and -[UNUserNotificationCenter getNotificationCategoriesWithCompletionHandler:]
so here is the solution using the UNUserNotificationCenter for Swift 4:
UNUserNotificationCenter.current().getNotificationSettings(){ (settings) in
switch settings.alertSetting{
case .enabled:
//Permissions are granted
case .disabled:
//Permissions are not granted
case .notSupported:
//The application does not support this notification type
}
}
Objective C + iOS 10
UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];
[center getNotificationSettingsWithCompletionHandler:^(UNNotificationSettings * _Nonnull settings) {
switch (settings.authorizationStatus) {
case UNAuthorizationStatusNotDetermined:
break;
case UNAuthorizationStatusDenied:
break;
case UNAuthorizationStatusAuthorized:
break;
default:
break;
}
}];
来源:https://stackoverflow.com/questions/26051950/check-if-local-notifications-are-enabled-in-ios-8