问题
How does one code an asynchronous WPF (or Windows Forms) event handler in F#? Specifically, is there any coding pattern that approximates C# 5's async and await?
Here is a complete C# WPF app:
using System;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
class Program
{
static int IncrementSlowly(int previous)
{
Thread.Sleep(3000);
if (previous == 2) throw new Exception("Oops!");
return previous + 1;
}
static async void btn_Click(object sender, RoutedEventArgs e)
{
var btn = sender as Button;
btn.IsEnabled = false;
try
{
var prev = (int)btn.Content;
btn.Content = await Task.Run(() => IncrementSlowly(prev));
}
catch (Exception ex)
{
btn.Content = ex.Message;
}
finally
{
btn.IsEnabled = true;
}
}
[STAThread]
static void Main(string[] args)
{
var btn = new Button() { Content = 0 };
var win = new Window() { Content = btn };
btn.Click += btn_Click;
new Application().Run(win);
}
}
I am having trouble figuring out what the equivalent would be using F#. I have made several attempts using combinations of async workflows and Async methods. It just gets really messy real fast. I'm hoping there is an easy way that I'm just overlooking.
Here is my starting point, which locks up the UI at btn.Content <- incrementSlowly prev
. What do I do next?
open System
open System.Threading
open System.Threading.Tasks
open System.Windows
open System.Windows.Controls
let incrementSlowly previous =
Thread.Sleep(3000)
if previous = 2 then failwith "Oops!"
previous + 1
let btn_Click (sender : obj) e =
let btn = sender :?> Button
btn.IsEnabled <- false
try
try
let prev = btn.Content :?> int
btn.Content <- incrementSlowly prev
with ex -> btn.Content <- ex.Message
finally
btn.IsEnabled <- true
[<EntryPoint>][<STAThread>]
let main _ =
let btn = new Button(Content = 0)
let win = new Window(Content = btn)
btn.Click.AddHandler(RoutedEventHandler(btn_Click))
Application().Run(win)
By the way, assume that incrementSlowly
cannot be modified.
回答1:
The first step is to make incrementSlowly
asynchronous. This is actually synchronous in your C# code, which is probably not a good idea - in a realistic scenario, this could be communicating with network, so very often this can actually be asynchronous:
let incrementSlowly previous = async {
do! Async.Sleep(3000)
if previous = 2 then failwith "Oops!"
return previous + 1 }
Now, you can make the button click handler also asynchronous. We'll start it using Async.StartImmediate
later to make sure that we can access UI elements, so we do not have to worry about dispatechers or UI threads for now:
let btn_Click (sender : obj) e = async {
let btn = sender :?> Button
btn.IsEnabled <- false
try
try
let prev = btn.Content :?> int
let! next = incrementSlowly prev
btn.Content <- next
with ex -> btn.Content <- ex.Message
finally
btn.IsEnabled <- true }
The final step is to change the event registration. Something like this should do the trick:
btn.Click.Add(RoutedEventHandler(fun sender e ->
btn_Click sender e |> Async.StartImmediate)
The key thing is Async.StartImmediate
which starts the asynchronous workflow. When we call this on the UI thread, it ensures that all the actual work is done on the UI thread (unless you offload it explicitly to background) and so it is safe to access UI elements in your code.
回答2:
Tomas correctly points out that if you can convert the slow method to be asynchronous, then let!
and Async.StartImmedate
work beautifully. That is preferred.
However, some slow methods do not have asynchronous counterparts. In that case, Tomas's suggestion of Async.AwaitTask
works too. For completeness I mention another alternative, manually managing the marshalling with Async.SwitchToContext
.
Async.AwaitTask a new Task
let btn_Click (sender : obj) e =
let btn = sender :?> Button
btn.IsEnabled <- false
async {
try
try
let prev = btn.Content :?> int
let! next = Task.Run(fun () -> incrementSlowly prev) |> Async.AwaitTask
btn.Content <- next
with ex -> btn.Content <- ex.Message
finally
btn.IsEnabled <- true
}
|> Async.StartImmediate
Manually manage thread context
let btn_Click (sender : obj) e =
let btn = sender :?> Button
btn.IsEnabled <- false
let prev = btn.Content :?> int
let uiContext = SynchronizationContext.Current
async {
try
try
let next = incrementSlowly prev
do! Async.SwitchToContext uiContext
btn.Content <- next
with ex ->
do! Async.SwitchToContext uiContext
btn.Content <- ex.Message
finally
btn.IsEnabled <- true
}
|> Async.Start
来源:https://stackoverflow.com/questions/23281990/f-asynchronous-event-handlers-for-wpf-similar-to-cs-async-and-await