问题
I have two functions with variable number and types of arguments
double my_func_one(double x, double a, double b, double c) { return x + a + b + c }
double my_func_two(double x, double p[], double c) { return x + p[0] + p[1] + c }
I want to use a pointer to a function to the functions I defined above based on a some condition getting true e.g.
if (true == condition_1)
pfunc = my_func_one;
else if (true == condition_2)
pfunc = my_func_two;
// The function that will use the function I passed to it
swap_function(a, b, pfunc);
My question is, for this scenario, Can I at all define a function pointer? If yes, how?
My understanding is that the prototype of function pointer should be the same for all those functions it CAN be pointed to.
typedef double (*pfunction)(int, int);
In my case they are not the same. Is there any other way to do this?
Language
I am developing in C and I am using gcc 4.4.3 compiler/linker
回答1:
My question is, for this scenario, Can I at all define a function pointer?
No. (Other than by dirty typecasting.)
Is there any other way to do this?
Your best bet is to create a wrapper function for one of your existing functions. For example:
double my_func_one_wrapper(double x, double p[], double c) {
return my_func_one(x, p[0], p[1], c);
}
That way, you have two functions with the same signature, and therefore the same function-pointer type.
回答2:
The cleanest way to do it is to use a union:
typedef union {
double (*func_one)(double x, double a, double b, double c);
double (*func_two)(double x, double p[], double c);
} func_one_two;
Then you can initialize an instance of the union, and include information to the swap_function
function to say which field is valid:
func_one_two func;
if (condition_1)
func.func_one = my_func_one;
else if (condition_2)
func.func_two = my_func_two;
// The function that will use the function I passed to it
swap_function(a, b, func, condition_1);
This assumes that swap_function
can know based on condition_1
being false
that it should assume condition_2
. Note that the union is passed by value; it's only a function pointer in size after all so that's not more expensive than passing a pointer to it.
回答3:
Your understanding is true.
The signature of your function-pointer must match the corresponding function(s).
Consider learncpp.com:
Just like it is possible to declare a non-constant pointer to a variable, it’s also possible to >declare a non-constant pointer to a function. The syntax for doing so is one of the ugliest things >you will ever see:
// pFoo is a pointer to a function that takes no arguments and returns an integer
int (*pFoo) ();
The parenthesis around *pFoo are necessary for precedence reasons, as int
*pFoo()
would be interpreted as a function namedpFoo
that takes no parameters and returns a pointer to an integer.In the above snippet,
pFoo
is a pointer to a function that has no parameters and returns an integer.pFoo
can “point” to any function that matches this signature....
Note that the signature (parameters and return value) of the function pointer must match the signature of the function.
回答4:
What you want is possible, but a bit dirty. Function pointers can be cast to one another without losing information. The important thing is that you'd always have to call a function through such a pointer only with a signature that corresponds to its definition. So if you cast back before calling the function(s) and call with the correct arguments, all should be fine.
回答5:
A sample of Typecasting approach for using a same function pointer for different functions of different prototypes. <>
#include <stdio.h>
typedef void (*myFuncPtrType) (void);
typedef int (*myFunc2PtrType)(int, int);
typedef int * (*myFunc3PtrType)(int *);
static void myFunc_1 (void);
static int myFunc_2 (int, int);
static int* myFunc_3 (int *);
const myFuncPtrType myFuncPtrA[] = {
(myFuncPtrType)myFunc_1,
(myFuncPtrType)myFunc_2,
(myFuncPtrType)myFunc_3
};
static void myFunc_1 (void)
{
printf("I am in myFunc_1 \n");
}
static int myFunc_2 (int a, int b)
{
printf("I am in myFunc_2\n");
return (a+b);
}
static int* myFunc_3 (int *ptr)
{
printf("I am in myFunc_3\n");
*ptr = ((*ptr) * 2);
return (ptr+1);
}
int main(void) {
// your code goes here
int A[2],C;
int* PTR = A;
(*(myFuncPtrA[0]))();
A[0]=5;
A[1]=6;
C = ((myFunc2PtrType)(*(myFuncPtrA[1])))(A[0],A[1]);
printf("Value of C: %d \n", C);
printf("Value of PTR before myFunc_3: %p \n", PTR);
printf("Value of *PTR before myFunc_3: %d \n", *PTR);
PTR = ((myFunc3PtrType)(*(myFuncPtrA[2])))(&A);
//Lets look how PTR has changed after the myFunc_3 call
printf("Value of PTR after myFunc_3: %p \n", PTR);
printf("Value of *PTR after myFunc_3: %d \n", *PTR);
return 0;
}
来源:https://stackoverflow.com/questions/16770690/function-pointer-to-different-functions-with-different-arguments-in-c