What version of GLSL is used in the iPhone(s)?

我与影子孤独终老i 提交于 2019-12-29 08:30:15

问题


I know that iPhone uses OpenGL ES 2.0, but I don't know the version of the underlying language GLSL. Is it 1.3, 1.4, 2.0, or other?


回答1:


Ok, I found it myself, thanks to the _____VERSION_____ predefined macro. The GLSL ES specification used is the 1.0, which is based on the GLSL version 1.20. The OpengGL ES 2.0 and GLSL ES 1.0 specifications are available for download at http://www.khronos.org/registry/gles/.




回答2:


printf("GLSL Version = %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
printf("GL Version = %s\n", glGetString(GL_VERSION));

On IOS 5.1, this prints out:

GL Version = OpenGL ES 2.0 APPLE

GLSL Version = OpenGL ES GLSL ES 1.0


来源:https://stackoverflow.com/questions/3456669/what-version-of-glsl-is-used-in-the-iphones

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