1.概览
LinkedList是java的动态数组另一种实现方式,底层是基于双向链表,而不是数组。
public class LinkedList<E> extends AbstractSequentialList<E> implements List<E>, Deque<E>, Cloneable, java.io.Serializable
LinkedList实现了动态数组与双向队列两个接口,提供了两种方法集合,可以用来实现队列、栈之类的功能。
2. 成员变量
先来看成员变量
transient int size = 0; transient Node<E> first; transient Node<E> last; private static class Node<E> { E item; Node<E> next; Node<E> prev; Node(Node<E> prev, E element, Node<E> next) { this.item = element; this.next = next; this.prev = prev; } }
链表一般就是有个head的节点就能完成对应的工作。LinkedList实现了双向链表,除了head,还有一个last节点和一个size参数,这主要是为了效率考虑,不然查询一次长度或者尾都得来一次全链路迭代,太慢了。Node内部类就不说了,非常简单的一个节点类。
3. 方法
3.1 构造方法
public LinkedList() { // 此时first=last=null,size=0 } public LinkedList(Collection<? extends E> c) { this(); addAll(c); }
3.2 添加元素
添加一个元素
public boolean add(E e) { linkLast(e); return true; } void linkLast(E e) { final Node<E> l = last; final Node<E> newNode = new Node<>(l, e, null); last = newNode; if (l == null) first = newNode; else l.next = newNode; size++; modCount++; }
很简单的添加逻辑,再来看一下addAll的实现
public boolean addAll(Collection<? extends E> c) { return addAll(size, c); } public boolean addAll(int index, Collection<? extends E> c) { checkPositionIndex(index); Object[] a = c.toArray(); int numNew = a.length; if (numNew == 0) return false; Node<E> pred, succ; if (index == size) { succ = null; pred = last; } else { succ = node(index); pred = succ.prev; } for (Object o : a) { @SuppressWarnings("unchecked") E e = (E) o; Node<E> newNode = new Node<>(pred, e, null); if (pred == null) first = newNode; else pred.next = newNode; pred = newNode; } if (succ == null) { last = pred; } else { pred.next = succ; succ.prev = pred; } size += numNew; modCount++; return true; }
3.3 删除元素
public E remove(int index) { checkElementIndex(index); return unlink(node(index)); } E unlink(Node<E> x) { // assert x != null; final E element = x.item; final Node<E> next = x.next; final Node<E> prev = x.prev; if (prev == null) { first = next; } else { prev.next = next; x.prev = null; } if (next == null) { last = prev; } else { next.prev = prev; x.next = null; } x.item = null; size--; modCount++; return element; }
3.4 修改元素
public E set(int index, E element) { checkElementIndex(index); Node<E> x = node(index); E oldVal = x.item; x.item = element; return oldVal; }
3.5 检索元素
public E get(int index) { checkElementIndex(index); return node(index).item; } Node<E> node(int index) { // assert isElementIndex(index); if (index < (size >> 1)) { Node<E> x = first; for (int i = 0; i < index; i++) x = x.next; return x; } else { Node<E> x = last; for (int i = size - 1; i > index; i--) x = x.prev; return x; } }
检索是LinkedList比较值得看的一个方法,java的实现很简单,先判断index是大于当前size的一半还是小于,如果是大于则从尾节点往前否则从首结点往后检索。从代码上看,虽然双向链表的实现让性能快了一点,但还是O(n)的耗时,我觉得后续版本的优化可以向HashMap那样,当判断LinkedList的size大于一个阈值时可以将双向链接改造为红黑树或者跳表,从而实现O(lgn)的性能,当然这样也对空间消耗更多一点。
3.6 清空元素
public void clear() { // Clearing all of the links between nodes is "unnecessary", but: // - helps a generational GC if the discarded nodes inhabit // more than one generation // - is sure to free memory even if there is a reachable Iterator for (Node<E> x = first; x != null; ) { Node<E> next = x.next; x.item = null; x.next = null; x.prev = null; x = next; } first = last = null; size = 0; modCount++; }
从代码上看,LinkedList的clear方法是没有内存泄漏问题的,注意有个for循环,这里是为了gc优化。
来源:https://www.cnblogs.com/oreo/p/10829004.html