问题
I like to experiment around as I learn more about coding. I have a program that would only require a single instance of a struct for the life of it's runtime and was wondering if it's possible to create a singleton struct. I see lot's of information on making a singleton class on the internet but nothing on making a singleton struct. Can this be done? If so, how?
Thanks in advance. Oh, and I work in C++ btw.
回答1:
Struct and class are in C++ almost the same (the only difference is default visibility of members).
Note, that if you want to make a singleton, you have to prevent struct/class users from instantiating, so hiding ctor and copy-ctor is inevitable.
struct Singleton
{
private:
static Singleton * instance;
Singleton()
{
}
Singleton(const Singleton & source)
{
// Disabling copy-ctor
}
Singleton(Singleton && source)
{
// Disabling move-ctor
}
public:
Singleton * GetInstance()
{
if (instance == nullptr)
instance = new Singleton();
return instance;
}
}
回答2:
A class
and a struct
are pretty much the same thing, except for some minor details (such as default access level of their members). Thus, for example:
struct singleton
{
static singleton& get_instance()
{
static singleton instance;
return instance;
}
// The copy constructor is deleted, to prevent client code from creating new
// instances of this class by copying the instance returned by get_instance()
singleton(singleton const&) = delete;
// The move constructor is deleted, to prevent client code from moving from
// the object returned by get_instance(), which could result in other clients
// retrieving a reference to an object with unspecified state.
singleton(singleton&&) = delete;
private:
// Default-constructor is private, to prevent client code from creating new
// instances of this class. The only instance shall be retrieved through the
// get_instance() function.
singleton() { }
};
int main()
{
singleton& s = singleton::get_instance();
}
回答3:
Conceptually, a struct
and a class
are the same in C++, so a making singleton struct
is the same as making a singleton class
.
The only difference between class
and struct
are the default access specifiers and base class inheritance: private
for class
and public
for struct
. For example,
class Foo : public Bar
{
public:
int a;
};
is the same as
struct Foo : Bar
{
int a;
};
So, there is no fundamental difference when it comes to singletons. Just make sure to read about why singletons are considered bad.
Here's a simple implementation:
struct singleton
{
static singleton& instance()
{
static singleton instance_;
return instance_;
}
singleton(const singleton&)=delete; // no copy
singleton& operator=(const singleton&)=delete; // no assignment
private:
singleton() { .... } // constructor(s)
};
回答4:
First off, struct
and class
only refer to the default access of members. You can do everything with a struct that you can do with a class. Now if you were referring to POD structs, things get more complicated. You can't defined a custom constructor, so there's no way to enforce only a single object creation. However, there's nothing stopping you from simply only instantiating it once.
回答5:
class
and struct
is almost a synonyms in C++. For singleton use case they are complete synonyms.
来源:https://stackoverflow.com/questions/15187289/possible-to-make-a-singleton-struct-in-c-how