问题
I'm new to cocos2d-x and while compiling my project I get this error.
Call to unavailable function 'system': not available on iOS
I see this call is no longer applicable but, what can I use to replace it? Any insight would be appreciated!
bool FileUtils::removeDirectory(const std::string& path)
{
#if !defined(CC_TARGET_OS_TVOS)
std::string command = "rm -r ";
// Path may include space.
command += "\"" + path + "\"";
if (system(command.c_str()) >= 0) /*System Call Error/Not Availible*/
return true;
else
return false;
#else
return false;
#endif
}
回答1:
system
function is not available on iOS 11, there is a accepted PR for the same issue.
Now we're using nftw
instead of system
.
Update your source with v3
branch of cocos2d-x repo.
回答2:
system function is not available on iOS 11 Use this mean while until Oct 9 we can have new cocos2d-x 3.16
if (command.size() >= 0)
来源:https://stackoverflow.com/questions/45420717/call-to-unavailable-function-system-not-available-on-ios