问题
After like a thousand print()
statements, I have finally pinpointed the problem! However, I'm not sure how to fix it. The problem lies in the line:
NSFileManager.defaultManager().createFileAtPath(savePath, contents: data, attributes: nil)
According to the Apple Developer's guide, this line of code returns true if the operation was successful or if the item already exists, otherwise false.
This line is returning a false
and I'm not exactly sure why because the code preceding the line seems to be okay. Anybody have any suggestions on how to solve this bug?
The rest of the code is here:
//
// ViewController.swift
// Downloading An Image From The Web
//
// Created by Jae Hyun Kim on 9/6/15.
// Copyright © 2015 Jae Hyun Kim. All rights reserved.
//
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var image: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
let url = NSURL(string: "http://7-themes.com/data_images/out/3/6776407-beautiful-scenery-pictures.jpg")
let urlRequest = NSURLRequest(URL: url!)
let task = NSURLSession.sharedSession().dataTaskWithRequest(urlRequest, completionHandler: { (data, response, error) -> Void in
if error != nil {
print(error)
}
else {
if let bach = UIImage(data: data!) {
//self.image.image = bach
let documentsDirectory:String?
let paths:[AnyObject] = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.PicturesDirectory, NSSearchPathDomainMask.UserDomainMask, true)
print(paths)
if paths.count > 0 {
documentsDirectory = paths[0] as? String
let savePath = documentsDirectory! + "/bach.jpg"
print(NSFileManager.defaultManager().createFileAtPath(savePath, contents: data, attributes: nil))
if NSFileManager.defaultManager().fileExistsAtPath(savePath) {
print("file available")
}
else {
print("file not available")
}
self.image.image = UIImage(contentsOfFile: savePath)
}
}
}
})
task!.resume()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
回答1:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var image: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
let url = NSURL(string: "http://7-themes.com/data_images/out/3/6776407-beautiful-scenery-pictures.jpg")!
let urlRequest = NSURLRequest(URL: url)
let task = NSURLSession.sharedSession().dataTaskWithRequest(urlRequest, completionHandler: { (data, response, error) -> Void in
// you should always do it from the main queue otherwise you will experience a big delay when trying to display your image
dispatch_async(dispatch_get_main_queue()) {
// unwrap your data
if let data = data {
print(data.length)
// get your caches directory URL
let cachesDirectory = try! NSFileManager().URLForDirectory(.CachesDirectory, inDomain: .UserDomainMask, appropriateForURL: nil, create: true)
// create your local file url by appending your url last path component
let fileUrl = cachesDirectory.URLByAppendingPathComponent(url.lastPathComponent!)
// save downloaded data to disk
if data.writeToURL(fileUrl, atomically: true) {
print(true)
// load your saved image from disk
self.image.image = UIImage(contentsOfFile: fileUrl.path!)
}
}
}
})
task.resume()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Note you will need to edit your plist as follow:
来源:https://stackoverflow.com/questions/32420656/nsfilemanager-defaultmanager-createfileatpath-returning-false