问题
I need my client to bind to a particular port and then connect to its server. The problem is if I bind to the given port successfully but unable to connect to the server. If I don't attempt to bind to the port I am able to connect to the server. The below is my program:
int main()
{
int sock, bytes_recieved;
char send_data[1024],recv_data[1024];
struct hostent *host;
struct sockaddr_in server_addr,client_addr;
host = gethostbyname("127.0.0.1");
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("Socket");
exit(1);
}
client_addr.sin_family = AF_INET;
client_addr.sin_port = htons(4000);
client_addr.sin_addr = *((struct in_addr *)host->h_addr);
bzero(&(client_addr.sin_zero),8);
//host = gethostbyname("192.168.61.67");
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(2404);
server_addr.sin_addr = *((struct in_addr *)host->h_addr);
bzero(&(server_addr.sin_zero),8);
if (bind(sock, (struct sockaddr *)&client_addr, sizeof(struct sockaddr))== -1)
{
perror("Unable to bind");
exit(1);
}
else
{
fprintf(stderr,"Client bound to 4000\n");
}
if (connect(sock, (struct sockaddr *)&server_addr,
sizeof(struct sockaddr)) == -1)
{
perror("Connect");
exit(1);
}
else
{
printf("Connected to the server\n");
}
while(1)
{
bytes_recieved=recv(sock,recv_data,1024,0);
recv_data[bytes_recieved] = '\0';
if (strcmp(recv_data , "q") == 0 || strcmp(recv_data , "Q") == 0)
{
close(sock);
break;
}
else
printf("\nRecieved data = %s " , recv_data);
printf("\nSEND (q or Q to quit) : ");
gets(send_data);
if (strcmp(send_data , "q") != 0 && strcmp(send_data , "Q") != 0)
send(sock,send_data,strlen(send_data), 0);
else
{
send(sock,send_data,strlen(send_data), 0);
close(sock);
break;
}
}
return 0;
}
In this program, If I use localhost for both the client and the server I am able to bind to the pot and connect to the server successfully. The problem appears if I give a different IP to the server. Kindly suggest any changes to the code to achieve my goal
回答1:
Your problem is that you are binding to the address 127.0.0.1
. This address can only be used to connect to other loopback addresses.
Instead, you should be setting the sin_addr
member of the bound address to INADDR_ANY
:
client_addr.sin_addr.s_addr = INADDR_ANY;
回答2:
You don't need bind() in the client side. You do bind() in the server side.
This picture could help you understand
http://en.wikipedia.org/wiki/File:InternetSocketBasicDiagram_zhtw.png
update1
you can use instead
client_addr.sin_addr.s_addr = INADDR_ANY;
回答3:
If you are creating a client socket then you should not bind it. Assuming that you are creating a server socket then you should listen.
Here you are mixing both client and server concept
Server
SOCKET server=socket(AF_INET,SOCK_STREAM,0);
sockaddr_in local;
local.sin_family=AF_INET;
local.sin_addr.s_addr=INADDR_ANY;
local.sin_port=htons((u_short)400);
if(bind(server,(sockaddr*)&local,sizeof(local))!=0)
{
return 0;
}
if(listen(server,10)!=0)
{
return 0;
}
SOCKET client;
sockaddr_in from;
int fromlen=sizeof(from);
while(true)//we are looping endlessly
{
char temp[512];
client=accept(server,
(struct sockaddr*)&from,&fromlen);
closesocket(client);
}
Client
SOCKET conn;
conn=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
sockaddr_in local;
local.sin_family=AF_INET;
local.sin_addr.s_addr=INADDR_ANY;
local.sin_port=htons((u_short)400);
if(connect(conn,(struct sockaddr*)&local,sizeof(local)))
{
//Send / Receive
closesocket(conn);
return;
}
来源:https://stackoverflow.com/questions/9922315/client-unable-to-bind-to-the-given-port-and-connect-to-the-given-server