问题
So I have a code and when I run it, it hangs when I enter a size greater than 3. When it's exactly 3 it runs smoothly. I narrowed down the problem to malloc and free and I don't know what the problem is. I'm new at this so any help is appreciated.
do //repeatedly ask the user to put a number between 3-9
{
printf("Enter the size of the game board between 3-9: ");
scanf("%d", &size);
}while(size<3 || size>9);
if((board = (char***)malloc(sizeof(char**)*size))==NULL)
printf("Memory Allocation failed\n");
for(i=0; i<size; i++)
{
if((board[i] = (char**)malloc(sizeof(char*)*size))==NULL)
printf("Memory Allocation failed\n");
for(j=0; j<size; j++)
{
if((board[i][j] = (char *)malloc(sizeof(char)*4))==NULL)
printf("Memory Allocation failed\n");
strcpy(board[i][j], "Go");
}
}
/*************Some random code ***********/
free(board);
for(i=0;i<size;i++)
{
free(board[i]);
for(j=0;j<size;j++)
free(board[i][j]);
}
回答1:
The problem is you access board
after you free
d it. You should release memory in exactly the reverse order that you malloc
it.
An alternative approach is that you can allocate all the memory you need in a whole, like
char ***board = NULL;
char **rows = NULL;
char *data = NULL;
if((board = (char***)malloc(sizeof(char**)*size))==NULL)
printf("Memory Allocation failed\n");
if((rows = (char**)malloc(sizeof(char*)*size*size))==NULL)
printf("Memory Allocation failed\n");
if((data = (char *)malloc(sizeof(char)*size*size*4))==NULL)
printf("Memory Allocation failed\n");
for (i = 0; i < size; i++) {
int board_offset = i * size;
board[i] = rows[board_offset];
for (j = 0; j < size; j++) {
int row_offset = board_offset + j;
rows[row_offset] = data[row_offset * 4];
stcpy(data[row_offset * 4], "GO");
}
}
free(board);
free(rows);
free(data);
来源:https://stackoverflow.com/questions/10068333/c-programming-malloc-free