问题
Let's assume I have a game with the following directory structure:
/src
/resources
Cargo.toml
I would like cargo build
to copy the files in the resources
directory and paste them in the same directory as the executable file.
I know it is possible to do this using a custom build script, but this seems to be a common case that deserves special treatment. So the question is: does cargo provide a standard way of copying files to the target directory (using just Cargo.toml
)?
回答1:
No, it doesn't.
You can move files around with build scripts, but these are run before your crate is built because their sole purpose is to prepare the environment (e.g. compile C libraries and shims).
If you think this is an important feature, you can open a feature request in Cargo issue tracker.
Alternatively, you can write a makefile or a shell script which would forward all arguments to cargo and then copy the directory manually:
#!/bin/bash
DIR="$(dirname "$0")"
if cargo "$@"; then
[ -d "$DIR/target/debug" ] && cp -r "$DIR/resources" "$DIR/target/debug/resources"
[ -d "$DIR/target/release" ] && cp -r "$DIR/resources" "$DIR/target/release/resources"
fi
Now you can run cargo like
% ./make.sh build
来源:https://stackoverflow.com/questions/31080757/copy-files-to-the-target-directory-after-build