问题
Using Xcode 9 and Application Loader:
But as you can see there are all required icons:
What is the case?
This is my podfile:
use_frameworks! source 'https://github.com/CocoaPods/Specs.git' def pods pod 'GoogleMaps' pod 'PickerView' pod 'SWNavigationController' pod 'Branch' pod 'JTAppleCalendar', :git => 'https://github.com/patchthecode/JTAppleCalendar.git', :branch => 'master' pod 'SVProgressHUD' end def universal_pods pod 'AFNetworking' pod 'Crashlytics' pod 'Fabric' pod 'MagicalRecord' end target 'FieldService' do pods universal_pods end target 'FieldServiceTests' do pods universal_pods end target 'FieldServiceTodayTimer' do universal_pods end target 'FieldServiceTodayCurrent' do universal_pods end post_install do |installer| copy_pods_resources_path = "Pods/Target Support Files/Pods-FieldService/Pods-FieldService-resources.sh" string_to_replace = '--compile "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"' assets_compile_with_app_icon_arguments = '--compile "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" --app-icon "${ASSETCATALOG_COMPILER_APPICON_NAME}" --output-partial-info-plist "${BUILD_DIR}/assetcatalog_generated_info.plist"' text = File.read(copy_pods_resources_path) new_contents = text.gsub(string_to_replace, assets_compile_with_app_icon_arguments) File.open(copy_pods_resources_path, "w") {|file| file.puts new_contents } end inhibit_all_warnings!
and it doesnt work at all;(
EDIT:
Contents.json: ASCII text Icon-60.png: PNG image data, 60 x 60, 8-bit/color RGBA, non-interlaced Icon-60@2x.png: PNG image data, 120 x 120, 8-bit/color RGBA, non-interlaced Icon-60@3x.png: PNG image data, 180 x 180, 8-bit/color RGBA, non-interlaced Icon-76.png: PNG image data, 76 x 76, 8-bit/color RGBA, non-interlaced Icon-76@2x.png: PNG image data, 152 x 152, 8-bit/color RGBA, non-interlaced Icon-Small.png: PNG image data, 29 x 29, 8-bit/color RGBA, non-interlaced Icon-Small@2x-1.png: PNG image data, 58 x 58, 8-bit/color RGBA, non-interlaced Icon-Small@2x.png: PNG image data, 58 x 58, 8-bit/color RGBA, non-interlaced Icon-Small@3x.png: PNG image data, 87 x 87, 8-bit/color RGBA, non-interlaced Icon-Spotlight-40.png: PNG image data, 40 x 40, 8-bit/color RGBA, non-interlaced Icon-Spotlight-40@2x-1.png: PNG image data, 80 x 80, 8-bit/color RGBA, non-interlaced Icon-Spotlight-40@2x.png: PNG image data, 80 x 80, 8-bit/color RGBA, non-interlaced Icon-Spotlight-40@3x.png: PNG image data, 120 x 120, 8-bit/color RGBA, non-interlaced Icon-Spotlight-41.png: PNG image data, 40 x 40, 8-bit/color RGBA, non-interlaced Icon-Spotlight-42.png: PNG image data, 40 x 40, 8-bit/color RGBA, non-interlaced Icon-Spotlight-43.png: PNG image data, 20 x 20, 8-bit/color RGBA, non-interlaced Icon-iPadPro@2x.png: PNG image data, 167 x 167, 8-bit/color RGBA, non-interlaced fieldservice.png: PNG image data, 1024 x 1024, 8-bit/color RGBA, non-interlaced
回答1:
Make sure Copy Bundle Resources
is under [CP] Embed Pods Frameworks
and [CP] Copy Pods Resources
in Build Phases.
回答2:
I have the same problem. Check this: solution
Just add this code below to your podfile:
post_install do |installer|
installer.aggregate_targets.each do |target|
copy_pods_resources_path = "Pods/Target Support Files/#{target.name}/#{target.name}-resources.sh"
string_to_replace = '--compile "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}"'
assets_compile_with_app_icon_arguments = '--compile "${BUILT_PRODUCTS_DIR}/${UNLOCALIZED_RESOURCES_FOLDER_PATH}" --app-icon "${ASSETCATALOG_COMPILER_APPICON_NAME}" --output-partial-info-plist "${BUILD_DIR}/assetcatalog_generated_info.plist"'
text = File.read(copy_pods_resources_path)
new_contents = text.gsub(string_to_replace, assets_compile_with_app_icon_arguments)
File.open(copy_pods_resources_path, "w") {|file| file.puts new_contents }
end
end
and then run in console pod install
EDIT:
If its not working, locate your app's xcarchive file, right click >> show package contents, navigate to products >> applications >> your application's name >> show package contents. Locate the info plist from here, and change the BuildMachineOsBuild to 16A323. This basically tricks the computer into thinking it's on an older OS.. problem seems to stem from High Sierra. Then submit the app.
回答3:
After trying some of the suggestions above which removed some errors, in my case I could solve all of them by renaming the AppIcon in the project's .xcassets file. The project uses CocoaPods and some of these pods contain example projects with AppIcon in it as well. So instead of removing these I simply renamed my AppIcon and changed the reference in project settings. From that moment on, it finally processed after hours of trial and error.
When looking in the Pods xcassets files with Xcode they were missing the marketing icon and the iPad Pro icon definition (older libraries). These were the exact errors I got. In the archive the files are now named AppIcon and so are they referenced in Info.plist file.
PS: to find out if you have multiple AppIcon assets, you can use find . -name AppIcon*
回答4:
- Archive project as usual
- On latest build in organizer from context menu pick 'Reveal in finder'
- On archive file in finder from context menu pick 'Show package contents'
- Open terminal and CD to this folder
- Run this command in terminal:
find Products/ -name Info.plist -print0 | xargs -0n1 plutil -replace BuildMachineOSBuild -string 16A323
Then proceed with regular upload. At the end you'll see a warning popup about missing marketing icon but build will go through
回答5:
I had same issue.
Fixed by removing CFBundleIcons~ipad
key from info.plist
Check here
回答6:
In my case one of Pods has .xcassets with resources. Errors with icons gone after excluding this pod. Finally pod was fixed by replacing .xcassets with .bundle.
Part of .podspec change log:
- s.resources = '**/*.xcassets'
+ s.resources = '**/*.bundle'
回答7:
As @Daniel Kuta said the solution is:
- locate your app's xcarchive file,
- show package contents >> products >> applications >> your application's name >> show package contents.
- Locate the info plist from here, and change the BuildMachineOsBuild to 16A323.
However above solution will remove first three errors, but not the last one warning.
回答8:
Please move AppIcon to default Assets.xcassets instead Icon.xcassets.
Also here are some tips... https://developer.apple.com/library/content/qa/qa1686/_index.html
I suggest to keep old icon names even if apple says that it isn't mandatory.
来源:https://stackoverflow.com/questions/46462871/missing-required-icon-files-in-build-from-xcode-9