How to get started using FSharp (F#) on OS X? [closed]

二次信任 提交于 2019-12-20 06:28:16

问题


I know that mono exists, but just recently Microsoft released (I think) support for platforms other than windows [source]. If I wanted to start using FSharp on my OS X machine, how would I get started? Is that even possible yet?


回答1:


At the moment, mono is the way to go - if you download mono and Xamarin Studio, you get a pretty good environment for doing F# on Mac. See the F# on Mac page on F# Foundation.

The fact that Microsoft is open-sourcing .NET and making it available on Mac too will be great in the longer term - it is already helping mono (because they replaced some of their libraries with the open-sourced versions from Microsoft) and it just gives additional guarantee that F# will work great on Mac and other platforms. But at the moment, this is quite early - and mono is already pretty high quality implementation of the runtime.



来源:https://stackoverflow.com/questions/29955499/how-to-get-started-using-fsharp-f-on-os-x

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