What's the difference between WARP drivers,reference drivers and software drivers?

喜你入骨 提交于 2019-12-20 05:58:02

问题


In DirectX 11, there are four types of drivers:

  • D3D_DRIVER_TYPE_HARDWARE
  • D3D_DRIVER_TYPE_REFERENCE
  • D3D_DRIVER_TYPE_SOFTWARE
  • D3D_DRIVER_TYPE_WARP

The first one is hardware driver which is widely known to us. and we always use this one in our program. The last 3 are WARP dirver, reference driver and software driver. from the document on MSDN, I am not quite clear what's the differences of the 3 kinds of drivers, the same is they are all implement by software, but, what's the differences?


回答1:


Reference device and Software device http://www.gamedev.net/topic/631456-whats-the-difference-between-d3d-driver-type-software-and-d3d-driver-type-reference/

For WARP device http://msdn.microsoft.com/en-us/library/gg615082.aspx

Reference device is provided as pre-release in general (so people can start to write code using full featured api without having hardware support yet), the problem being that reference device (and anything but hardware really) is so slow it's mostly unusable.



来源:https://stackoverflow.com/questions/12703228/whats-the-difference-between-warp-drivers-reference-drivers-and-software-driver

易学教程内所有资源均来自网络或用户发布的内容,如有违反法律规定的内容欢迎反馈
该文章没有解决你所遇到的问题?点击提问,说说你的问题,让更多的人一起探讨吧!