问题
this is my first post here and I have a question that seems really nooby, but this has been troubling me for the past hour or so.
I'm making a simple JFrame with a JPanel in it, but the Windows 7 border frame appears to be blocking my view of parts of the panel. For instance, if I draw a little square at coordinate 0,0, it will not appear and I suspect it's behind the window frame.
I've tried messing around with pack, setsize, setpreferred size, setresizable, and different layouts, but I can't get it to show the top 20 pixels or so!
This is what I have:
public RedSunGame() {
super("Red Sun");
rs = new JPanel(new BorderLayout(), true);
rs.setPreferredSize(new Dimension(WIDTH, HEIGHT));
add(rs, "Center");
setPreferredSize(new Dimension(WIDTH, HEIGHT));
pack();
setResizable(false);
setDefaultCloseOperation(EXIT_ON_CLOSE);
setVisible(true);
}
EDIT:
Thanks for all of your replies, sorry for the lack of info :)
I'm using a double buffer strategy I saw in a book. gameRender and paintScreen are in a standard game loop. My RedSunGame class extends JFrame. All the relevant code you could ask for in addition to above:
private static final int WIDTH = 500;
private static final int HEIGHT = 500;
private JPanel rs;
private Graphics2D g2d;
private Image dbImage;
private void gameRender() {
//create buffer
if (dbImage == null){
dbImage = createImage(WIDTH, HEIGHT);
g2d = (Graphics2D)dbImage.getGraphics();
}
//clear screen
g2d.setColor(Color.white);
g2d.fillRect(0, 0, WIDTH, HEIGHT);
g2d.setColor(Color.blue);
g2d.setFont(font);
g2d.drawString("FPS: " + FPS, 0, HEIGHT);
g2d.fillRect(30, 30, 10, 10);
}
private void paintScreen() {
Graphics g;
try {
g = getGraphics();
if ((g != null) && (dbImage != null))
g.drawImage(dbImage, 0, 0, null);
Toolkit.getDefaultToolkit().sync();
g.dispose();
}
catch (Exception e)
{ System.out.println("Graphics context error: " + e); }
}
With my current settings it looks like this. http://i.imgur.com/qaabC.png
This is what happens if I have g2d.fillRect(30, 30, 10, 10), the only change being the coordinates 30,30 instead of 0,0. It's definitely hiding behind the border up top. http://i.imgur.com/uzfFe.png
Also, setting it to BorderLayout.CENTER doesn't seem to make a difference in any of these cases.
(sorry it won't let new users post images)
EDIT: I figured it out. I was drawing directly to the JFrame. @Guillaume Polet I see why you shouldn't override the paint method of JFrames as it draws to the frame and not the panel that should actually display content!! Thanks
回答1:
Here is a sample code that shows how your goal can be achieved. Try to spot the differences with your code to find what is wrong:
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
public class RedSunGame {
private static final int SQUARE_SIZE = 20;
private JPanel rs;
private JFrame frame;
private void initUI() {
frame = new JFrame("Red Sun");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
rs = new JPanel(new BorderLayout()) {
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.YELLOW);
g.fillRect(0, 0, SQUARE_SIZE, SQUARE_SIZE);
}
@Override
public Dimension getPreferredSize() {
Dimension preferredSize = super.getPreferredSize();
// Let's make sure that we have at least our little square size.
preferredSize.width = Math.max(preferredSize.width, SQUARE_SIZE);
preferredSize.height = Math.max(preferredSize.height, SQUARE_SIZE);
return preferredSize;
}
};
frame.add(rs);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
RedSunGame redSunGame = new RedSunGame();
redSunGame.initUI();
}
});
}
}
回答2:
Verify that WIDTH and HEIGHT are > 0.
Try this:
//add(rs, "center");
add(rs, BorderLayout.CENTER);
回答3:
you may got your answer but for a newbie to java swing i suggest that you should the Net-beans IDE. it graphically adds and lays out the GUI and you dont need to write any hand-written code. It's a great place to start, as stated here:
http://docs.oracle.com/javase/tutorial/uiswing/learn/index.html
来源:https://stackoverflow.com/questions/11131654/window-frame-covering-graphics-content