问题
there are two attributes 'time' and 'isOn' (string, bool) in the entity named 'Item'
in viewcontroller class I am able to give default condition to 'isOn' attribute (in savePressed function) which makes switchbtn.isOn = true and saves it in the data model for that particular 'time'
viewcontroller class :-
class ViewController: UIViewController {
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
@IBOutlet weak var timePickerView: UIDatePicker!
@IBOutlet weak var timeLbl: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
timePickerView.setValue(UIColor.white, forKeyPath: "textColor")
dateFormat()
// Do any additional setup after loading the view.
}
@IBAction func savePressed(_ sender: UIBarButtonItem) {
let entity = Item(context: context)
entity.time = timeLbl.text
entity.isOn = true
saveData()
self.dismiss(animated: true, completion: nil)
}
@IBAction func cancelPressed(_ sender: UIBarButtonItem) {
self.dismiss(animated: true, completion: nil)
}
@IBAction func valueChanged(sender:UIDatePicker, forEvent event: UIEvent){
dateFormat()
}
func saveData() {
(UIApplication.shared.delegate as! AppDelegate).saveContext()
}
func dateFormat() {
let formatter = DateFormatter()
formatter.dateFormat = "HH:mm"
formatter.timeStyle = .short
timeLbl.text = formatter.string(from: timePickerView.date)
}
}
viewcontroller
in this class I am able to fetch and show the core data but don't know how to save the state of the cell switch button and update the data model as there is no use of 'didSelectRowAt' function
tableview class :-
class TableViewController: UITableViewController {
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
var items = [Item]()
override func viewDidLoad() {
super.viewDidLoad()
print(arr)
}
override func viewWillAppear(_ animated: Bool) {
getData()
tableView.reloadData()
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath) as! TableViewCell
cell.timeLbl.text = items[indexPath.row].time
cell.switchBtn.isOn = items[indexPath.row].isOn
return cell
}
func getData() {
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
do {
items = try context.fetch(Item.fetchRequest())
}catch{
print("failed to get the data")
}
}
}
tableview
in this I am able to print the current state of the switch but cannot access the 'items[indexPath.row]' from the tableview class
cell class :-
class TableViewCell: UITableViewCell {
@IBOutlet weak var timeLbl: UILabel!
@IBOutlet weak var switchBtn: UISwitch!
var alarm = Bool()
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
@IBAction func valChange(_ sender: UISwitch) {
if sender.isOn{
switchBtn.isOn = true
}else {
switchBtn.isOn = false
}
}
}
回答1:
In Swift the most efficient way is a callback closure.
In the cell add a property callback
with a closure passing a Bool
value and no return value. Call the callback when the value of the switch changed.
class TableViewCell: UITableViewCell {
@IBOutlet weak var timeLbl: UILabel!
@IBOutlet weak var switchBtn: UISwitch!
var alarm = Bool()
var callback : ((Bool) -> Void)?
@IBAction func valChange(_ sender: UISwitch) {
callback?(sender.isOn)
}
}
In cellForRow
in the controller add the callback, in the closure update the model.
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath) as! TableViewCell
let item = items[indexPath.row]
cell.timeLbl.text = item.time
cell.switchBtn.isOn = item.isOn
cell.callback = { [weak self] newValue in
self?.items[indexPath.row].isOn = newValue
}
return cell
}
If cells can be inserted, deleted or moved you have to pass also the cell to get the actual index path
class TableViewCell: UITableViewCell {
@IBOutlet weak var timeLbl: UILabel!
@IBOutlet weak var switchBtn: UISwitch!
var alarm = Bool()
var callback : ((UITableViewCell, Bool) -> Void)?
@IBAction func valChange(_ sender: UISwitch) {
callback?(self, sender.isOn)
}
}
and
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier", for: indexPath) as! TableViewCell
let item = items[indexPath.row]
cell.timeLbl.text = item.time
cell.switchBtn.isOn = item.isOn
cell.callback = { [weak self] currentCell, newValue in
let currentIndexPath = tableView.indexPath(for: currentCell)!
self?.items[currentIndexPath.row].isOn = newValue
}
return cell
}
来源:https://stackoverflow.com/questions/50891714/unable-to-save-on-off-state-of-a-uitableviewcell