Appstore FailureNo architectures in the binary. Lipo failed to detect any architectures in the bundle executable.” At SoftwareAssets/SoftwareAsset

跟風遠走 提交于 2019-11-27 06:37:49

问题


Hi I just tried to upload my app to the app store but it failed with error.

**

No architectures in the binary. Lipo failed to detect any
architectures in the bundle executable.

**


回答1:


That can also happen when the Cocoapods cache is not in sync, then just

pod install

solves the issue.




回答2:


Hi I'm glad i found the Answer. The problem was actually with my 'Productname' in info.plist . It was different in my first version.




回答3:


Same thing. Had this issue. I just changed Project -> Build Settings -> Produc Name (wrote: "Wundmanager")

then

Project -> General -> Identity -> Bundle Identifier (wrote "imeksbank.Wundmanager")

my nick is imeksbank

and then

iTunes Connect and the same to Bundle-ID (chnaged "imeksbank.Wundmanager")

After that it worked for me. I am also new and today is my first day i can Upload my first App. xcode 5.1.1 ios 7.1




回答4:


Can also be caused by embedding a static framework (mistaking it for a dynamic one) in your app. Easily done if you build in different phases and/or allow xcode to "build implicit dependencies".




回答5:


After a long struggle with an error message like this, I finally understood that mistakenly an iOS framework had been copied into the IPA. This was added automatically following the usual steps to add a framework to an iOS project.

So the solution would be to remove "Embed Frameworks" phase from "Build Phases".




回答6:


I was able to get past this error by restarting Xcode.




回答7:


Sometimes cleaning your project quitting and re archiving will solve the issue. In my case it worked. I don't have any issues with the bundle name, identifier or plist.



来源:https://stackoverflow.com/questions/22412068/appstore-failureno-architectures-in-the-binary-lipo-failed-to-detect-any-archit

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