问题
My question arises from trying to read a channel, if I can, or write it, if I can, using a select
statement.
I know that channels specified like make(chan bool, 1)
are buffered, and part of my question is what is the difference between that, and make(chan bool)
-- which this page says is the same thing as make(chan bool, 0)
--- what is the point of a channel that can fit 0 values in it?
See playground A:
chanFoo := make(chan bool)
for i := 0; i < 5; i++ {
select {
case <-chanFoo:
fmt.Println("Read")
case chanFoo <- true:
fmt.Println("Write")
default:
fmt.Println("Neither")
}
}
A output:
Neither
Neither
Neither
Neither
Neither
(Removing the default
case results in a deadlock!!)
Now see playground B:
chanFoo := make(chan bool, 1) // the only difference is the buffer size of 1
for i := 0; i < 5; i++ {
select {
case <-chanFoo:
fmt.Println("Read")
case chanFoo <- true:
fmt.Println("Write")
default:
fmt.Println("Neither")
}
}
B output:
Write
Read
Write
Read
Write
In my case, B output is what I want. What good are unbuffered channels? All the examples I see on golang.org appear to use them to send one signal/value at a time (which is all I need) -- but as in playground A, the channel never gets read or written. What am I missing here in my understanding of channels?
回答1:
what is the point of a channel that can fit 0 values in it
First I want to point out that the second parameter here means buffer size, so that is simply a channel without buffers (un-buffered channel).
Actually that's the reason why your problem is generated. Un-buffered channels are only writable when there's someone blocking to read from it, which means you shall have some coroutines to work with -- instead of this single one.
Also see The Go Memory Model:
A receive from an unbuffered channel happens before the send on that channel completes.
回答2:
Unbuffered channels (created without capacity) will block the sender until somebody can read from them, so to make it work as you expect, you should use two goroutines to avoid the deadlock in the same thread.
For example, with this code: http://play.golang.org/p/KWJ1gbdSqf
It also includes a mechanism for the main func to detect when both goroutines have finished.
package main
import "fmt"
func send(out, finish chan bool) {
for i := 0; i < 5; i++ {
out <- true
fmt.Println("Write")
}
finish <- true
close(out)
}
func recv(in, finish chan bool) {
for _ = range in {
fmt.Println("Read")
}
finish <- true
}
func main() {
chanFoo := make(chan bool)
chanfinish := make(chan bool)
go send(chanFoo, chanfinish)
go recv(chanFoo, chanfinish)
<-chanfinish
<-chanfinish
}
It won't show the alternate Read and Write, because as soon as send
writes to the channel, it is blocked, before it can print the "Write", so the execution moves to recv
that receives the channel and prints "Read". It will try to read the channel again but it will be blocked and the execution moves to send
. Now send
can write the first "Write", send to the channel (without blocking because now there is a receiver ready) and write the second "Write". In any case, this is not deterministic and the scheduler may move the execution at any point to any other running goroutine (at least in the latest 1.2 release).
回答3:
An unbuffered channel means that read and writes from and to the channel are blocking.
In a select
statement:
- the read would work if some other goroutine was currently blocked in writing to the channel
- the write would work if some other goroutine was currently blocked in reading to the channel
- otherwise the
default
case is executed, which happens in your case A.
来源:https://stackoverflow.com/questions/20041392/how-does-makechan-bool-behave-differently-from-makechan-bool-1