问题
I've attached some MouseMove
and MouseClick
events to my program and next up is one of these:
- Get "global" mouse movement, so that I can read the mouse location even outside the form.
- Prevent my mouse from leaving the form in the first place.
My project is a game so it'd be awesome to prevent the mouse leaving my form like most other games do (ofc. you can move it out if you switch focus with alt+tab fe.) and taking a look at answers to other questions asking for global mosue movement, they seem pretty messy for my needs.
Is there an easy way to prevent my mouse from going outside my form's borders? Or actually to prevent it from going OVER the borders in the first place, I want the mouse to stay inside the client area.
Additional info about the game:
The game is a short, 5-30 seconds long survival game (it gets too hard after 30 seconds for you to stay alive) where you have to dodge bullets with your mouse. It's really annoying when you move your mouse out of the form and then the player (System.Windows.Forms.Panel
attached to mouse) stops moving and instantly gets hit by a bullet. This is why preventing mouse from leaving the area would be good.
回答1:
Late answer but might come in handy. You could subscribe the form to MouseLeave
and MouseMove
events and handle them like this :
private int X = 0;
private int Y = 0;
private void Form1_MouseLeave(object sender, EventArgs e)
{
Cursor.Position = new Point(X, Y);
}
private void Form1_MouseMove(object sender, MouseEventArgs e)
{
if (Cursor.Position.X < this.Bounds.X + 50 )
X = Cursor.Position.X + 20;
else
X = Cursor.Position.X - 20;
if (Cursor.Position.Y < this.Bounds.Y + 50)
Y = Cursor.Position.Y + 20;
else
Y = Cursor.Position.Y - 20;
}
The above will make sure the mouse cursor never leaves the bounds of the form. Make sure you unsubscribe the events when the game is finished.
Edit :
Hans Passants's answer makes more sense than my answer. Use Cursor.Clip
on MouseEnter
:
private void Form1_MouseEnter(object sender, EventArgs e)
{
Cursor.Clip = this.Bounds;
}
You could free the cursor in case of any error/crash (I'm sure you could catch'em) :
Cursor.Clip = Rectangle.Empty;
回答2:
You cannot trap the mouse, that would prevent the user from, say, operating the Start menu. Closest you can get is assigning the Cursor.Clip property. But it is easily defeated by the user pressing Ctrl+Esc for example, there is no notification for this.
Best thing to do is to subscribe the form's Deactivated event, it reliably tells you that the user switched to another program. The Activated event tells you when the user moved back. Of course the user will have few reasons to actually do this when the game score depends on keeping a game object moving. So don't forget to give the user an easy way to pause the game with, say, the Escape key.
回答3:
I don't know a solution for your exact problem, but I have a completely different idea for you. I don't know how your game works, but based on what you told me, why not make it a step harder: Add borders to the game-area, for example 4 pixels wide rectangles, which you are not allowed to touch. If you touch them, you die and the mouse gets released.
回答4:
You can use the Cursor
class. For example:
int X = Cursor.Position.X;
int Y = Cursor.Position.Y;
As for preventing the user to move the mouse outside the form, the best approach would probably be if you had someway to know what is the coordinates of your form on the screen and attach a MouseMove
event, and check if the mouse is inside the form rectangle.
To know the form position on the screen take a look at this question.
回答5:
I wouldn't recommend the global mouse movement control for two reasons.
It's bad design, you should respect the bounds of the operating system. Make the application full screen if you want this kind of behaviour. The only applications that should perform these kind of operations are "kiosk" mode applications which lock down the entire OS (to prevent operator abuse).
Global key hooks are messy, aren't guaranteed to work and are dangerous because they affect a key part of the operating system (all controls). A bug in your code could result in requiring a reboot on the machine.
That said, last time I checked (a while ago, on Vista) SetWindowsHookEx still works (but its not officially supported IIRC), it's an unmanaged call so you'll have to pinvoke but with it you can refuse to pass on messages that would move the mouse outside of the bounds of your application. I'm not 100% sure if the OS will let you beat it to the cursor control (I've only blocked keyboards before on desktop boxes) but its probably your best shot.
来源:https://stackoverflow.com/questions/15029274/prevent-mouse-from-leaving-my-form