问题
I'm looking for a definitive answer, maybe a function cos I'm slow, that will determine if a line segment and circle have collided, in javascript (working with canvas)
A function like the one below that simply returns true if collided or false if not would be awesome. I might even donate a baby to you.
function isCollided(lineP1x, lineP1y, lineP2x, lineP2y, circlex, circley, radius) {
...
}
I've found plenty of formulas, like this one, but they are over my head.
回答1:
Here you will need some Math:

CD
's length isn't that hard.
If you are asking how, that's how:

回答2:
I Spent about a day and a half to make it perfect.. Hope this helps.
function collisionCircleLine(circle,line){ // Both are objects
var side1 = Math.sqrt(Math.pow(circle.x - line.p1.x,2) + Math.pow(circle.y - line.p1.y,2)); // Thats the pythagoras theoram If I can spell it right
var side2 = Math.sqrt(Math.pow(circle.x - line.p2.x,2) + Math.pow(circle.y - line.p2.y,2));
var base = Math.sqrt(Math.pow(line.p2.x - line.p1.x,2) + Math.pow(line.p2.y - line.p1.y,2));
if(circle.radius > side1 || circle.radius > side2)
return true;
var angle1 = Math.atan2( line.p2.x - line.p1.x, line.p2.y - line.p1.y ) - Math.atan2( circle.x - line.p1.x, circle.y - line.p1.y ); // Some complicated Math
var angle2 = Math.atan2( line.p1.x - line.p2.x, line.p1.y - line.p2.y ) - Math.atan2( circle.x - line.p2.x, circle.y - line.p2.y ); // Some complicated Math again
if(angle1 > Math.PI / 2 || angle2 > Math.PI / 2) // Making sure if any angle is an obtuse one and Math.PI / 2 = 90 deg
return false;
// Now if none are true then
var semiperimeter = (side1 + side2 + base) / 2;
var areaOfTriangle = Math.sqrt( semiperimeter * (semiperimeter - side1) * (semiperimeter - side2) * (semiperimeter - base) ); // Heron's formula for the area
var height = 2*areaOfTriangle/base;
if( height < circle.radius )
return true;
else
return false;
}
And that is how you do it..
回答3:
Matt DesLauriers published a Javascript library for this problem at https://www.npmjs.com/package/line-circle-collision. The API is straightforward:
var circle = [5, 5],
radius = 25,
a = [5, 6],
b = [10, 10]
var hit = collide(a, b, circle, radius)
来源:https://stackoverflow.com/questions/10957689/collision-detection-between-a-line-and-a-circle-in-javascript