问题
This code
dispatch_sync(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0), ^{
NSLog(@"Main Thread? %d", [NSThread isMainThread]);
});
shows that I'm in the main thread. Even doing this:
queue = dispatch_queue_create("nonMainQueue", NULL);
still reports that I'm in the main queue. This is, it seems, because I'm using dispatch sync.
Does this mean that my code is the same as not using dispatch_sync at all? Also: what's the point of dispatch_sync if it does nothing at all, then?
回答1:
Because queues are not threads, in order to check if you are on the main 'queue', you must use different code, something similar to this:
if (dispatch_get_current_queue() == dispatch_get_main_queue()) {
NSLog(@"On Main Thread!");
}
Just note that dispatch_get_current_queue
is deprecated, and is subject to be completely removed in a later iOS/Mac OS version.
回答2:
This is documented behavior. As an optimization the blocks passed to dispatch_sync
are executed on the current thread if possible (which is almost always).
回答3:
My understanding from Apple's GCD guide, there is no guarantee that dispatch queues will execute on a separate thread. GCD will determine which thread, and if necessary create a new one.
Part of the point is now you do not have to think about threads.
The only thing to keep in mind, is to make sure you are updating UI elements on the main queue, for example:
// on background queue
dispatch_async( dispatch_get_main_queue(), ^(void){
someLabel.text = @"My Text";
});
来源:https://stackoverflow.com/questions/14716334/nsthread-ismainthread-always-returns-yes