问题
I overriden Border control and in my overriden OnRender I do:
protected override void OnRender(System.Windows.Media.DrawingContext dc)
{
this.SnapsToDevicePixels = true;
this.VisualEdgeMode = EdgeMode.Aliased;
var myPen = new Pen(new SolidColorBrush(Colors.LightGray), 1);
dc.DrawLine(myPen, new Point(1, 1), new Point(1, RenderSize.Height - 1));
return;
Which give me this result:

Question:
Is anybody can tell me why my code draw a line that start at (0,1) while it is suppose to start at (1, 1) like written in code ?
My DPI are 96, 96.
For ref, this is my xaml:
<Window xmlns:MyControls="clr-namespace:MyControls;assembly=MyControls" x:Class="TestControls.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto"></RowDefinition>
<RowDefinition></RowDefinition>
<RowDefinition></RowDefinition>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition Width="Auto"></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
</Grid.ColumnDefinitions>
<MyControls:Border3D BorderThickness="3" BorderBrush="Aqua">
<Rectangle Width="74" Height="3" HorizontalAlignment="Left">
<Rectangle.Fill>
<SolidColorBrush Color="#40FF0000">
</SolidColorBrush>
</Rectangle.Fill>
</Rectangle>
</MyControls:Border3D>
<Rectangle Grid.Row="1" Grid.Column="0" Width="80" Grid.ColumnSpan="2" HorizontalAlignment="Left">
<Rectangle.Fill>
<SolidColorBrush Color="LightGray"></SolidColorBrush>
</Rectangle.Fill>
</Rectangle>
</Grid>
</Window>
回答1:
Keep in mind that (0, 0)
is not the center of the upper left pixel. Instead it is the upper left corner of that pixel. In order to draw a line with a stroke thickness of 1
in the middle of the second pixel column (with index 1) you would have to draw from (1.5, 1)
to (1.5, RenderSize.Height - 1)
:
dc.DrawLine(myPen, new Point(1.5, 1), new Point(1.5, RenderSize.Height - 1));
Setting SnapsToDevicePixels = true
made your line snap to the left by half a pixel.
If you would use PenLineCap.Square for both the StartLineCap
and EndLineCap
properties of the line's Pen, you could draw from exactly one pixel center to the other:
var myPen = new Pen(Brushes.LightGray, 1);
myPen.StartLineCap = PenLineCap.Square;
myPen.EndLineCap = PenLineCap.Square;
dc.DrawLine(myPen, new Point(1.5, 1.5), new Point(1.5, RenderSize.Height - 1.5));
来源:https://stackoverflow.com/questions/23482618/why-my-coordinate-1-1-start-at-0-1