问题
I'm currently trying to add some images from a decoded video to a TableView row and they are not appearing. Only empty TableColumns. The TableView has been designed in JavaFx Scene Builder along with the Label.
Here's what I got so far:
public class MainScreenController implements Initializable {
@FXML
private Label previewBoxLabel;
@FXML
private TableView tableView;
private ObservableList<ImageView> imageList = FXCollections.observableArrayList();
@FXML
public void AddClipBeta(){
//Code which uses an external class in order to decode video (Variables Frames, width and height are not shown but are present in the actual code)
VideoSegment clip = new VideoSegment(0, file.getPath(), 0, Frames, width, height);
//Opens the file in decoding class - ready to output frames
try{clip.openFile();} catch(Exception e){}
//First frame is updated on the preview box
previewBoxLabel.setGraphic(new ImageView(convertToFxImage(clip.getThumbnail())));
System.out.println(file.getPath());
int i =0;
//While loop in test phase to see whether or not 10 frames will be visible in the table
while(i != 10){
//Creates and sets columns to tableView
TableColumn<ImageView, ImageView> col = new TableColumn<ImageView, ImageView>();
col.setPrefWidth(100); //Set width of column
tableView.getColumns().add(col);
col.setCellFactory(new Callback<TableColumn<ImageView, ImageView>, TableCell<ImageView, ImageView>>() {
@Override
public TableCell<ImageView, ImageView> call(TableColumn<ImageView, ImageView> p) {
TableCell<ImageView, ImageView> cell = new TableCell<ImageView, ImageView>(){
};
return cell;
}
});
//Adds current frame to list
imageList.add(new ImageView(convertToFxImage(clip.getThumbnail())));
//Gets next video frame
try{clip.getNextFrame();} catch(Exception e){}
//Updates counter
i++;
}
//Sets list of frames on the table
tableView.setItems(imageList);
}
// There is a problem with this implementation: transparent pixels on the BufferedImage aren't converted to transparent pixels on the fxImage.
public static javafx.scene.image.Image convertToFxImage(java.awt.image.BufferedImage awtImage) {
if (Image.impl_isExternalFormatSupported(BufferedImage.class)) {
return javafx.scene.image.Image.impl_fromExternalImage(awtImage);
} else {
return null;
}
}
I've been struggling understanding how the TableView works the last couple of days and it would be a real breakthrough if we could get to the bottom of this.
Thanks for reading and any help in advance!
回答1:
When setting a CellFactory
, you need to take in to account that it will override some default bevaiours such as setting text and images.
For example. I had to create a ListView
of Application
s that launched on double click. I had to set a CellFactory
in order to add a listener to the mouse click of each individual cell.
applications.setCellFactory(new Callback<TreeView<Application>, TreeCell<Application>>() {
@Override
public TreeCell<Application> call(TreeView<Application> param) {
return new TreeCell<Application>() {
@Override
protected void updateItem(Application item, boolean empty) {
//call the origional update first
super.updateItem(item, empty);
//the root item in my list is null, this check is required to keep a null pointer from happening
if (item != null) {
// text and graphic are stored in the Application object and set.
this.setText(item.getApplicationListName());
this.setGraphic(item.getGraphic());
// registers the mouse event to the cell.
this.setOnMouseClicked((MouseEvent e) -> {
if (e.getClickCount() == 2) {
try {
this.getItem().launch(tabBar);
} catch (UnsupportedOperationException ex) {
Dialogs.create().nativeTitleBar().masthead("Comming Soon™").message("Application is still in development and will be available Soon™").nativeTitleBar().title("Unavailable").showInformation();
}
} else {
e.consume();
}
});
}else if(empty){
this.setText(null);
this.setGraphic(null);
this.setOnMouseClicked(null);
}
}
};
}
});
This was pieced together from some other code so if there is anything else you would like explained, let me know!
回答2:
I managed to sort this out with the help of you guys. Basically, what I did was make a class with a bunch of setters and getters and a constructor that takes in ImageViews and sets it to a variable in the class via it's constructors. Then I went back to my code and added the following:
Class with Getters and Setters:
import javafx.scene.image.ImageView;
public class tableDataModel {
private ImageView image;
public tableDataModel(ImageView image){
this.image = image;
}
public ImageView getImage(){
return image;
}
public void setImage(ImageView image){
this.image = image;
}
}
Code from MainScreenController:
TableColumn<tableDataModel, ImageView> col = new TableColumn<>();
tableView.getColumns().add(col);
imageList.add(new tableDataModel(new ImageView(convertToFxImage(clip.getThumbnail()))));
col.setPrefWidth(50);
col.setCellValueFactory(new PropertyValueFactory<tableDataModel, ImageView>("image"));
int i = 0;
while (i != 10) {
try {
imageList.add(new tableDataModel(new ImageView(convertToFxImage(clip.getNextFrame()))));
} catch (Exception e) {
}
i++;
}
tableView.setItems(imageList);
来源:https://stackoverflow.com/questions/22844042/inserting-images-into-a-tableview-javafx-images-not-displayed