问题
I have a class which extends JPanel which contain 3 other panels. I want to draw into the 3 panels. Here's what my code must be like, what am i doing wrong ? I just have an empty frame after execution.
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Thumbnail extends JPanel {
private JPanel bigPanel;
private JPanel panelOne;
private JPanel panelTwo;
private JPanel panelThree;
public Thumbnail() {
panelOne = new JPanel() {
public void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.black);
g.drawString("writing something", 10, 10);
g.drawRect(10, 10, 50, 50);
}
};
bigPanel = new JPanel();
bigPanel.add(panelOne);
this.setLayout(new FlowLayout(FlowLayout.LEFT));
this.add(bigPanel);
//other codes...
}
public static void main(String[] args) {
JFrame jf = new JFrame();
Thumbnail tb = new Thumbnail();
jf.add(tb);
jf.pack();
jf.setVisible(true);
}
}
回答1:
panelOne
is not providing any layout information to the layout manager, which means, by default, it's preferred size is 0x0
Try adding something like...
@Override
public Dimension getPreferredSize() {
return new Dimension(100, 100);
}
to panelOne
...

import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Thumbnail extends JPanel {
private JPanel bigPanel;
private JPanel panelOne;
private JPanel panelTwo;
private JPanel panelThree;
public Thumbnail() {
panelOne = new JPanel() {
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
g.setColor(Color.black);
g.drawString("writing something", 10, 10);
g.drawRect(10, 10, 50, 50);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(100, 100);
}
};
bigPanel = new JPanel();
bigPanel.add(panelOne);
this.setLayout(new FlowLayout(FlowLayout.LEFT));
this.add(bigPanel);
//other codes...
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame jf = new JFrame();
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
Thumbnail tb = new Thumbnail();
jf.add(tb);
jf.pack();
jf.setLocationRelativeTo(null);
jf.setVisible(true);
}
});
}
}
You might like to take a look at Initial Threads and Laying Out Components Within a Container for more details
回答2:
bigPanel = new JPanel(new GridLayout(3,1));
bigPanel.add(panelOne, BorderLayout.NORTH);
bigPanel.add(panelTwo, BorderLayout.CENTER);
bigPanel.add(panelThree, BorderLayout.SOUTH);
. .
this.getContentPane().add(bigPanel);
EDIT:
It's better to extend a JDialog, and then to add JFrame and then all of your panel, only in case that the purpose is to use JDialog as your container, otherwise, your code is fine.
来源:https://stackoverflow.com/questions/28078693/drawing-in-multiple-jpanels-contained-in-one-jpanel