问题
I'd like to create a simple game with an isometric map with Cocos2D, but I can't figure how I should use an hexagonal tile (always isometric) map. Any hints?
回答1:
This link is probably your best bet for tile maps using cocos2d. I believe that the cocos2d sample code that comes with it has a hex tile map as well.
来源:https://stackoverflow.com/questions/9531535/cocos2d-making-a-isometric-hexagonal-tilemap