问题
How would it be possible to create a 2D array of characters in Java? I've researching this as applicable to my goal of a map you can move a character around on, though have not found anything helpful. I have done this (with a little help) in C++ before, though don't know how to in Java.
For the C++ version, I started with a 1D array of strings:
"#######.#.~~~####.##.......~~~..##.~~....H....######..#######",
"#####..T.#~~~..##.H......~~~...#..T.~~.........######.###....",
"######..~~~~#######...#..~~~.........~~~.##.###..#####.###...",
"...###..~~~.######...##H.~~~.@........~~.#.####...##.H.###...",
".#####..~~.~~###C.....#..~~~.....#...~~~..###..#....##....#..",
"######....~~~.~.##....#..~~~.....#....~~~.#######C...........",
"#######.H..~.~~~~#....#..~~~.....###...~~~.##########........",
"########.H...~~~~~.....~~~......H..##....~~~.H######...T...##",
(You are the @ Symbol) And then was able to break each string up into separate characters with 2 nested for loops that broke it into what was basically a 2D array that you could move your character around in.
Is this a good way of doing it, if so how? (I've spent 10 hours now attempting to get a basic version to work). Is there a better way of doing this? I would like to create a very complex game later on with a map like this, but need help coming up with how.
回答1:
Well do you need 2D array for your String? Why not store a String like "ABCDEFGHI" and access it as if it was 3x3 2D array?
Map x,y "coordinates" to index.
public class Char2DDemo
{
public static int ROWS = 3;
public static int COLS = 3;
public static class Char2D
{
private StringBuilder sb = null;
private int ROWS;
private int COLS;
public Char2D(String str, int rows, int cols)
{
this.sb = new StringBuilder(str);
this.ROWS = rows;
this.COLS = cols;
}
public StringBuilder getSb()
{
return sb;
}
public int getRowCount()
{
return ROWS;
}
public int getColCount()
{
return COLS;
}
public int xy2idx(int x, int y)
{
int idx = y * getRowCount() + x;
return idx;
}
public int idx2x(int idx)
{
int x = idx % getRowCount();
return x;
}
public int idx2y(int idx)
{
int y = (idx - idx2x(idx)) / getRowCount();
return y;
}
public Character getCh(int x, int y)
{
return getSb().charAt(xy2idx(x, y));
}
public void setCh(Character ch, int x, int y)
{
getSb().setCharAt(xy2idx(x, y), ch);
}
}
public static void main(String[] args) throws java.lang.Exception
{
String test = "ABC"
+ "DEF"
+ "GHI";
Char2D c2d = new Char2D(test, 3, 3);
System.out.println("Before " + c2d.getSb());
System.out.println("at [2][2] " + c2d.getCh(2, 2));
c2d.setCh('J', 0, 0);
c2d.setCh('K', 2, 2);
c2d.setCh('M', 1, 1);
System.out.println("After " + c2d.getSb());
System.out.println("at [1][0] " + c2d.getCh(1, 0));
}
}
Output:
Before ABCDEFGHI
at [2][2] I
After JBCDMFGHK
at [1][0] B
回答2:
You can create a 2D array in Java by doing
char[][] arr = new char[number of rows][number of columns];
For example,
char[][] arr = new char[2][3];
would create an array that is 2 rows tall and 3 columns wide. Therefore, you could have your character move up and down the grid by changing the row, and have it move left and right by changing the column.
回答3:
The answer for this question is exactly what you want but with integers.
char[][] multi = new char[number of lines][number of columns];
But I really recommend you use some solution using Objects instead. Since you are using Java.
I don't know your project but I imagine that is a tile based 2D game. You could have a Tile class that have the position information and all properties of a tile.
Another approaches can be used thinking in scalability and performance.
来源:https://stackoverflow.com/questions/33092897/using-an-array-of-strings-to-create-a-2d-map-array-in-java